******** : log created on : Monday March 19 2012 @ 17:34:30
17:34:30 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
17:34:30 : [sys] DirectX version : 4.09.00.0904
17:34:30 : [cpu] GenuineIntel [Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz] 4 logical processor(s) at ~2666MHz.
17:34:30 : [cpu] Features utilized: fpu cmov mmx sse sse2.
17:34:30 : [sys] Using 2 worker thread(s)
17:34:30 : [sys] using QPC / TSC timer (thread affinity: 2), frequency 2666690000Hz
17:34:30 : [mem] physical memory detected (2097151K/2097151K)
17:34:30 : [mem] virtual memory detected (2097024K/2059636K)
17:34:30 : [mem] Trying to allocate memory pool (512000K)
17:34:40 : [zipfs] base.scs: mounted ok, 13902 entries [0x7d22218d]
17:34:40 : [ufs] registered symlink from /custom_build/de_de to /
17:34:40 : [zipfs] <mem-addr-file>: mounted ok, 3 entries [0x337d45b2]
17:34:40 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Steve/Eigene Dateien/18 WoS Extreme Trucker 2'.
17:34:40 : Profiles loaded (2).
17:34:40 : exec /home/config.cfg
17:34:40 : [sys] Executing /home/config.cfg ...
17:34:40 : uset g_profile "1"
17:34:40 : uset r_gamma "1.0"
17:34:40 : uset r_msaa "4"
17:34:40 : uset r_fullscreen "1"
17:34:40 : uset r_mode "1280x1024x32x0"
17:34:40 : uset r_device "dx9"
17:34:40 : uset g_developer "0"
17:34:40 : uset g_flyspeed "100.0"
17:34:40 : uset g_lang "de_de"
17:34:40 : uset g_colbox "0"
17:34:40 : uset g_cache_vlimit "16384"
17:34:40 : uset g_ignore_low_fps "0"
17:34:40 : uset g_minicon "0"
17:34:40 : uset g_console "0"
17:34:40 : uset g_texture_usage_stats "0"
17:34:40 : uset g_fps "0"
17:34:40 : uset g_stream_exts ".ogg;.mp3"
17:34:40 : uset ds8_mix_channels "2"
17:34:40 : uset ds8_mix_depth "16"
17:34:40 : uset ds8_mix_rate "44100"
17:34:40 : uset ds8_reverse_stereo "0"
17:34:40 : uset s_acceleration "0"
17:34:40 : uset s_mix_channels "2"
17:34:40 : uset s_mix_depth "16"
17:34:40 : uset s_mix_rate "44100"
17:34:40 : uset s_device "ds8"
17:34:40 : uset r_vsync "2"
17:34:40 : uset r_anisotropy_factor "0.25"
17:34:40 : uset r_texture_detail "0"
17:34:40 : uset i_device "di8"
17:34:40 : Selected language: de_de
17:34:40 : 18 WoS Extreme Trucker init ver.1.0 (rev. 2947
17:34:41 : [gl] ICD OpenGL driver detected.
17:34:42 : [gl] Max anisotropy factor: 16.000000
17:34:42 : [gl] Detected NV4X rendering path
17:34:42 : [gl] driver: GeForce 9400 GT/PCI/SSE2
17:34:42 : [gl] vendor: NVIDIA Corporation
17:34:42 : [gl] version: 3.2.0
17:34:42 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
17:34:42 : [gl] WGL extensions: <none>
17:34:42 : [dx9] Direct3D9 detected.
17:34:42 : [dx9] Number of adapters found: 1
17:34:42 : [dx9] Adapter #0: NVIDIA GeForce 9400 GT (nv4_disp.dll) [driver version: 6.14.11.9562]
17:34:42 : [dx9] Detected SM3X rendering path
17:34:42 : Setting UI reference mode to: 1680x1050...
17:34:42 : [gfx] Selected rendering device: dx9
17:34:42 : [gfx] Trying to set 1280x1024 32bpp 60Hz (fullscreen)
17:34:42 : [dx9] D3D9 device sucessfully created [HWVP]
17:34:42 : Game viewport set to: (window aspect ratio=1.25); viewport bounds=[left=0.00 right=1280.00 bottom=112.00 top=912.00]
17:34:45 : [snd] select device (ds
17:34:45 : [ds8] Available device : Primärer Soundtreiber ().
17:34:45 : [ds8] Available device : HD Audio rear output 2 (viahduaa.sys).
17:34:45 : [ds8] Initialization OK.
17:34:45 : [weather] Weather subsystem inited (defs loaded).
17:34:45 : exit
17:34:45 : uset g_hud_visible "1"
17:34:45 : uset g_ui_mirrors "1"
17:34:45 : uset g_actor_cam "2"
17:34:45 : uset g_interior_fov "0"
17:34:45 : uset g_mirrors "1"
17:34:45 : uset g_rev_beep "1"
17:34:45 : uset g_atrans "1"
17:34:45 : uset g_mouse_control "0"
17:34:45 : uset g_joy_axis_look_leftright_dz "0.0"
17:34:45 : uset g_joy_axis_look_leftright "7"
17:34:45 : uset g_joy_axis_look_updown_dz "0.0"
17:34:45 : uset g_joy_axis_look_updown "7"
17:34:45 : uset g_steering_func_param "0.0"
17:34:45 : uset g_joy_axis_brake_dz "0.0"
17:34:45 : uset g_joy_axis_brake "1"
17:34:45 : uset g_joy_ff_gain "1.0"
17:34:45 : uset g_joy_axis_throttle_dz "0.0"
17:34:45 : uset g_joy_axis_throttle "1"
17:34:45 : uset g_joy_axis_ff "1"
17:34:45 : uset g_joy_axis_combine "1"
17:34:45 : uset g_joy_axis_steer_sens "0.6"
17:34:45 : uset g_joy_axis_steer_dz "0.0"
17:34:45 : uset g_joy_axis_steer "0"
17:34:45 : uset g_reflection "1"
17:34:45 : uset g_detail_veg "2"
17:34:45 : uset g_trackir "1"
17:34:45 : uset s_sfx_enabled "1"
17:34:45 : uset s_music_enabled "1"
17:34:45 : uset s_sfx_volume "1.0"
17:34:45 : uset s_music_volume "0.8"
17:34:45 : uset s_reverse_stereo "0"
17:34:45 : uset i_joystick1_id ""
17:34:45 : uset m_invert "0"
17:34:45 : uset m_sensitivity "0.33"
17:34:45 : uset m_filter "0"
17:34:45 : Active profile switched to [ID=01, index=00, name="Stephan"].
17:34:45 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:34:45 : Loading resource server data ....
17:34:45 : Loading road data ....
17:34:45 : Loading terrain data ....
17:34:45 : Loading railing data ....
17:34:45 : Loading building data ....
17:34:45 : Loading model data ....
17:34:45 : Loading prefab data ....
17:34:45 : Loading sign data ....
17:34:45 : Loading traffic lights data ....
17:34:45 : Loading vegetation data ....
17:34:46 : Loading hinges data ....
17:34:46 : Loading stamp data ....
17:34:46 : Loading movers data ....
17:34:46 : Loading animated models ....
17:34:46 : Loading sound item data ....
17:34:46 : Loading live stream data ....
17:34:46 : Loading locations ....
17:34:46 : Loading mission data ....
17:34:47 : Map '/map/ice1.mbd' loading started ....
17:34:47 : Map successfully loaded.
17:34:47 : Map initialization started ....
17:34:52 : Map initialization finished.
17:34:52 : [weather] New location set (flow='wflow.ice_road'; daylight: from 10:00 to 18:20; sun/moon inclination=-73.00 degrees). Waiting for time init...
17:34:52 : [weather] Time set to 11:00. Initialization completed - ready to run.
17:35:19 : game
17:35:19 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:35:19 : Loading resource server data ....
17:35:19 : Loading road data ....
17:35:19 : Loading terrain data ....
17:35:19 : Loading railing data ....
17:35:19 : Loading building data ....
17:35:19 : Loading model data ....
17:35:19 : Loading prefab data ....
17:35:19 : Loading sign data ....
17:35:19 : Loading traffic lights data ....
17:35:19 : Loading vegetation data ....
17:35:19 : Loading hinges data ....
17:35:19 : Loading stamp data ....
17:35:19 : Loading movers data ....
17:35:19 : Loading animated models ....
17:35:19 : Loading sound item data ....
17:35:19 : Loading live stream data ....
17:35:19 : Loading locations ....
17:35:19 : Loading mission data ....
17:35:23 : Map '/map/ice1.mbd' loading started ....
17:35:24 : Map successfully loaded.
17:35:24 : Map initialization started ....
17:35:24 : Map initialization finished.
17:35:50 : Attempt to create terrain transition between unsupported effects: /effect/eut/dif_spec_over/eut.dif_spec_over.tg0.rfx (/material/road/ice/ice_2.mat) and /effect/eut/dif_spec_weight/eut.dif_spec.weight.tg0.rfx (/material/terrain/snow_light.mat).
17:41:46 : exit
17:41:46 : uset g_hud_visible "1"
17:41:46 : uset g_ui_mirrors "1"
17:41:46 : uset g_actor_cam "2"
17:41:46 : uset g_interior_fov "0"
17:41:46 : uset g_mirrors "1"
17:41:46 : uset g_rev_beep "1"
17:41:46 : uset g_atrans "1"
17:41:46 : uset g_mouse_control "0"
17:41:46 : uset g_joy_axis_look_leftright_dz "0.0"
17:41:46 : uset g_joy_axis_look_leftright "7"
17:41:46 : uset g_joy_axis_look_updown_dz "0.0"
17:41:46 : uset g_joy_axis_look_updown "7"
17:41:46 : uset g_steering_func_param "0.0"
17:41:46 : uset g_joy_axis_brake_dz "0.0"
17:41:46 : uset g_joy_axis_brake "1"
17:41:46 : uset g_joy_ff_gain "1.0"
17:41:46 : uset g_joy_axis_throttle_dz "0.0"
17:41:46 : uset g_joy_axis_throttle "1"
17:41:46 : uset g_joy_axis_ff "1"
17:41:46 : uset g_joy_axis_combine "1"
17:41:46 : uset g_joy_axis_steer_sens "0.6"
17:41:46 : uset g_joy_axis_steer_dz "0.0"
17:41:46 : uset g_joy_axis_steer "0"
17:41:46 : uset g_reflection "1"
17:41:46 : uset g_detail_veg "2"
17:41:46 : uset g_trackir "1"
17:41:46 : uset s_sfx_enabled "1"
17:41:46 : uset s_music_enabled "1"
17:41:46 : uset s_sfx_volume "1.0"
17:41:46 : uset s_music_volume "0.8"
17:41:46 : uset s_reverse_stereo "0"
17:41:46 : uset i_joystick1_id ""
17:41:46 : uset m_invert "0"
17:41:46 : uset m_sensitivity "0.33"
17:41:46 : uset m_filter "0"
17:41:46 : Active profile switched to [ID=01, index=00, name="Stephan"].
17:41:46 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:41:46 : Loading resource server data ....
17:41:46 : Loading road data ....
17:41:46 : Loading terrain data ....
17:41:46 : Loading railing data ....
17:41:46 : Loading building data ....
17:41:46 : Loading model data ....
17:41:46 : Loading prefab data ....
17:41:46 : Loading sign data ....
17:41:46 : Loading traffic lights data ....
17:41:46 : Loading vegetation data ....
17:41:46 : Loading hinges data ....
17:41:46 : Loading stamp data ....
17:41:46 : Loading movers data ....
17:41:46 : Loading animated models ....
17:41:46 : Loading sound item data ....
17:41:46 : Loading live stream data ....
17:41:46 : Loading locations ....
17:41:46 : Loading mission data ....
17:41:46 : Map '/map/ice1.mbd' loading started ....
17:41:46 : Map successfully loaded.
17:41:46 : Map initialization started ....
17:41:47 : Map initialization finished.
17:41:47 : [weather] New location set (flow='wflow.ice_road'; daylight: from 10:00 to 18:20; sun/moon inclination=-73.00 degrees). Waiting for time init...
17:41:47 : [weather] Time set to 11:00. Initialization completed - ready to run.
17:42:33 : game
17:42:33 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
17:42:33 : Loading resource server data ....
17:42:33 : Loading road data ....
17:42:33 : Loading terrain data ....
17:42:33 : Loading railing data ....
17:42:33 : Loading building data ....
17:42:33 : Loading model data ....
17:42:33 : Loading prefab data ....
17:42:33 : Loading sign data ....
17:42:33 : Loading traffic lights data ....
17:42:33 : Loading vegetation data ....
17:42:33 : Loading hinges data ....
17:42:33 : Loading stamp data ....
17:42:33 : Loading movers data ....
17:42:34 : Loading animated models ....
17:42:34 : Loading sound item data ....
17:42:34 : Loading live stream data ....
17:42:34 : Loading locations ....
17:42:34 : Loading mission data ....
17:42:34 : Map '/map/ice1.mbd' loading started ....
17:42:34 : Map successfully loaded.
17:42:34 : Map initialization started ....
17:42:34 : Map initialization finished.
17:42:34 : [weather] New location set (flow='wflow.ice_road'; daylight: from 10:00 to 18:20; sun/moon inclination=-73.00 degrees). Waiting for time init...
17:42:34 : [weather] Time set to 12:00. Initialization completed - ready to run.
18:01:24 : Attempt to create terrain transition between unsupported effects: /effect/eut/dif_spec_over/eut.dif_spec_over.tg0.rfx (/material/road/ice/ice_2.mat) and /effect/eut/dif_spec_weight/eut.dif_spec.weight.tg0.rfx (/material/terrain/snow_light.mat).
18:04:22 : exit
18:04:22 : uset g_hud_visible "1"
18:04:22 : uset g_ui_mirrors "1"
18:04:22 : uset g_actor_cam "2"
18:04:22 : uset g_interior_fov "0"
18:04:22 : uset g_mirrors "1"
18:04:22 : uset g_rev_beep "1"
18:04:22 : uset g_atrans "1"
18:04:22 : uset g_mouse_control "0"
18:04:22 : uset g_joy_axis_look_leftright_dz "0.0"
18:04:22 : uset g_joy_axis_look_leftright "7"
18:04:22 : uset g_joy_axis_look_updown_dz "0.0"
18:04:22 : uset g_joy_axis_look_updown "7"
18:04:22 : uset g_steering_func_param "0.0"
18:04:22 : uset g_joy_axis_brake_dz "0.0"
18:04:22 : uset g_joy_axis_brake "1"
18:04:22 : uset g_joy_ff_gain "1.0"
18:04:22 : uset g_joy_axis_throttle_dz "0.0"
18:04:22 : uset g_joy_axis_throttle "1"
18:04:22 : uset g_joy_axis_ff "1"
18:04:22 : uset g_joy_axis_combine "1"
18:04:22 : uset g_joy_axis_steer_sens "0.6"
18:04:22 : uset g_joy_axis_steer_dz "0.0"
18:04:22 : uset g_joy_axis_steer "0"
18:04:22 : uset g_reflection "1"
18:04:22 : uset g_detail_veg "2"
18:04:22 : uset g_trackir "1"
18:04:22 : uset s_sfx_enabled "1"
18:04:22 : uset s_music_enabled "1"
18:04:22 : uset s_sfx_volume "1.0"
18:04:22 : uset s_music_volume "0.8"
18:04:22 : uset s_reverse_stereo "0"
18:04:22 : uset i_joystick1_id ""
18:04:22 : uset m_invert "0"
18:04:22 : uset m_sensitivity "0.33"
18:04:22 : uset m_filter "0"
18:04:22 : Active profile switched to [ID=01, index=00, name="Stephan"].
18:04:23 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:04:23 : Loading resource server data ....
18:04:23 : Loading road data ....
18:04:23 : Loading terrain data ....
18:04:23 : Loading railing data ....
18:04:23 : Loading building data ....
18:04:23 : Loading model data ....
18:04:23 : Loading prefab data ....
18:04:23 : Loading sign data ....
18:04:23 : Loading traffic lights data ....
18:04:23 : Loading vegetation data ....
18:04:23 : Loading hinges data ....
18:04:23 : Loading stamp data ....
18:04:23 : Loading movers data ....
18:04:23 : Loading animated models ....
18:04:23 : Loading sound item data ....
18:04:23 : Loading live stream data ....
18:04:23 : Loading locations ....
18:04:23 : Loading mission data ....
18:04:23 : Map '/map/ice1.mbd' loading started ....
18:04:23 : Map successfully loaded.
18:04:23 : Map initialization started ....
18:04:23 : Map initialization finished.
18:04:23 : [weather] New location set (flow='wflow.ice_road'; daylight: from 10:00 to 18:20; sun/moon inclination=-73.00 degrees). Waiting for time init...
18:04:23 : [weather] Time set to 11:00. Initialization completed - ready to run.
18:05:06 : game
18:05:06 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:05:06 : Loading resource server data ....
18:05:06 : Loading road data ....
18:05:06 : Loading terrain data ....
18:05:06 : Loading railing data ....
18:05:06 : Loading building data ....
18:05:06 : Loading model data ....
18:05:06 : Loading prefab data ....
18:05:06 : Loading sign data ....
18:05:06 : Loading traffic lights data ....
18:05:06 : Loading vegetation data ....
18:05:06 : Loading hinges data ....
18:05:06 : Loading stamp data ....
18:05:06 : Loading movers data ....
18:05:06 : Loading animated models ....
18:05:06 : Loading sound item data ....
18:05:06 : Loading live stream data ....
18:05:06 : Loading locations ....
18:05:06 : Loading mission data ....
18:05:06 : Map '/map/ice1.mbd' loading started ....
18:05:07 : Map successfully loaded.
18:05:07 : Map initialization started ....
18:05:07 : Map initialization finished.
18:05:07 : [weather] New location set (flow='wflow.ice_road'; daylight: from 10:00 to 18:20; sun/moon inclination=-73.00 degrees). Waiting for time init...
18:05:07 : [weather] Time set to 10:20. Initialization completed - ready to run.
18:09:33 : Attempt to create terrain transition between unsupported effects: /effect/eut/dif_spec_over/eut.dif_spec_over.tg0.rfx (/material/road/ice/ice_2.mat) and /effect/eut/dif_spec_weight/eut.dif_spec.weight.tg0.rfx (/material/terrain/snow_light.mat).
18:10:18 : exit
18:10:18 : uset g_hud_visible "1"
18:10:18 : uset g_ui_mirrors "1"
18:10:18 : uset g_actor_cam "5"
18:10:18 : uset g_interior_fov "0"
18:10:18 : uset g_mirrors "1"
18:10:18 : uset g_rev_beep "1"
18:10:18 : uset g_atrans "1"
18:10:18 : uset g_mouse_control "0"
18:10:18 : uset g_joy_axis_look_leftright_dz "0.0"
18:10:18 : uset g_joy_axis_look_leftright "7"
18:10:18 : uset g_joy_axis_look_updown_dz "0.0"
18:10:18 : uset g_joy_axis_look_updown "7"
18:10:18 : uset g_steering_func_param "0.0"
18:10:18 : uset g_joy_axis_brake_dz "0.0"
18:10:18 : uset g_joy_axis_brake "1"
18:10:18 : uset g_joy_ff_gain "1.0"
18:10:18 : uset g_joy_axis_throttle_dz "0.0"
18:10:18 : uset g_joy_axis_throttle "1"
18:10:18 : uset g_joy_axis_ff "1"
18:10:18 : uset g_joy_axis_combine "1"
18:10:18 : uset g_joy_axis_steer_sens "0.6"
18:10:18 : uset g_joy_axis_steer_dz "0.0"
18:10:18 : uset g_joy_axis_steer "0"
18:10:18 : uset g_reflection "1"
18:10:18 : uset g_detail_veg "2"
18:10:18 : uset g_trackir "1"
18:10:18 : uset s_sfx_enabled "1"
18:10:18 : uset s_music_enabled "1"
18:10:18 : uset s_sfx_volume "1.0"
18:10:18 : uset s_music_volume "0.8"
18:10:18 : uset s_reverse_stereo "0"
18:10:18 : uset i_joystick1_id ""
18:10:18 : uset m_invert "0"
18:10:18 : uset m_sensitivity "0.33"
18:10:18 : uset m_filter "0"
18:10:18 : Active profile switched to [ID=01, index=00, name="Stephan"].
18:10:19 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:10:19 : Loading resource server data ....
18:10:19 : Loading road data ....
18:10:19 : Loading terrain data ....
18:10:19 : Loading railing data ....
18:10:19 : Loading building data ....
18:10:19 : Loading model data ....
18:10:19 : Loading prefab data ....
18:10:19 : Loading sign data ....
18:10:19 : Loading traffic lights data ....
18:10:19 : Loading vegetation data ....
18:10:19 : Loading hinges data ....
18:10:19 : Loading stamp data ....
18:10:19 : Loading movers data ....
18:10:19 : Loading animated models ....
18:10:19 : Loading sound item data ....
18:10:19 : Loading live stream data ....
18:10:19 : Loading locations ....
18:10:19 : Loading mission data ....
18:10:19 : Map '/map/ice1.mbd' loading started ....
18:10:19 : Map successfully loaded.
18:10:19 : Map initialization started ....
18:10:19 : Map initialization finished.
18:10:19 : [weather] New location set (flow='wflow.ice_road'; daylight: from 10:00 to 18:20; sun/moon inclination=-73.00 degrees). Waiting for time init...
18:10:19 : [weather] Time set to 11:00. Initialization completed - ready to run.
18:10:49 : exit
18:10:49 : uset g_hud_visible "1"
18:10:49 : uset g_ui_mirrors "1"
18:10:49 : uset g_actor_cam "5"
18:10:49 : uset g_interior_fov "0"
18:10:49 : uset g_mirrors "1"
18:10:49 : uset g_rev_beep "1"
18:10:49 : uset g_atrans "1"
18:10:49 : uset g_mouse_control "0"
18:10:49 : uset g_joy_axis_look_leftright_dz "0.0"
18:10:49 : uset g_joy_axis_look_leftright "7"
18:10:49 : uset g_joy_axis_look_updown_dz "0.0"
18:10:49 : uset g_joy_axis_look_updown "7"
18:10:49 : uset g_steering_func_param "0.0"
18:10:49 : uset g_joy_axis_brake_dz "0.0"
18:10:49 : uset g_joy_axis_brake "1"
18:10:49 : uset g_joy_ff_gain "1.0"
18:10:49 : uset g_joy_axis_throttle_dz "0.0"
18:10:49 : uset g_joy_axis_throttle "1"
18:10:49 : uset g_joy_axis_ff "1"
18:10:49 : uset g_joy_axis_combine "1"
18:10:49 : uset g_joy_axis_steer_sens "0.6"
18:10:49 : uset g_joy_axis_steer_dz "0.0"
18:10:49 : uset g_joy_axis_steer "0"
18:10:49 : uset g_reflection "1"
18:10:49 : uset g_detail_veg "2"
18:10:49 : uset g_trackir "1"
18:10:49 : uset s_sfx_enabled "1"
18:10:49 : uset s_music_enabled "1"
18:10:49 : uset s_sfx_volume "1.0"
18:10:49 : uset s_music_volume "0.8"
18:10:49 : uset s_reverse_stereo "0"
18:10:49 : uset i_joystick1_id ""
18:10:49 : uset m_invert "0"
18:10:49 : uset m_sensitivity "0.33"
18:10:49 : uset m_filter "0"
18:10:49 : Active profile switched to [ID=01, index=00, name="Stephan"].
18:10:49 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:10:49 : Loading resource server data ....
18:10:49 : Loading road data ....
18:10:49 : Loading terrain data ....
18:10:49 : Loading railing data ....
18:10:49 : Loading building data ....
18:10:49 : Loading model data ....
18:10:49 : Loading prefab data ....
18:10:49 : Loading sign data ....
18:10:49 : Loading traffic lights data ....
18:10:49 : Loading vegetation data ....
18:10:49 : Loading hinges data ....
18:10:49 : Loading stamp data ....
18:10:49 : Loading movers data ....
18:10:49 : Loading animated models ....
18:10:49 : Loading sound item data ....
18:10:49 : Loading live stream data ....
18:10:49 : Loading locations ....
18:10:49 : Loading mission data ....
18:10:49 : Map '/map/wood1.mbd' loading started ....
18:10:50 : Map successfully loaded.
18:10:50 : Map initialization started ....
18:10:57 : Map initialization finished.
18:10:57 : [weather] New location set (flow='wflow.montana'; daylight: from 7:00 to 19:00; sun/moon inclination=-40.00 degrees). Waiting for time init...
18:10:57 : [weather] Time set to 11:00. Initialization completed - ready to run.
18:11:12 : game
18:11:12 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:11:12 : Loading resource server data ....
18:11:12 : Loading road data ....
18:11:12 : Loading terrain data ....
18:11:12 : Loading railing data ....
18:11:12 : Loading building data ....
18:11:13 : Loading model data ....
18:11:13 : Loading prefab data ....
18:11:13 : Loading sign data ....
18:11:13 : Loading traffic lights data ....
18:11:13 : Loading vegetation data ....
18:11:13 : Loading hinges data ....
18:11:13 : Loading stamp data ....
18:11:13 : Loading movers data ....
18:11:13 : Loading animated models ....
18:11:13 : Loading sound item data ....
18:11:13 : Loading live stream data ....
18:11:13 : Loading locations ....
18:11:13 : Loading mission data ....
18:11:14 : Map '/map/wood1.mbd' loading started ....
18:11:14 : Map successfully loaded.
18:11:14 : Map initialization started ....
18:11:14 : Map initialization finished.
18:11:14 : [weather] New location set (flow='wflow.montana'; daylight: from 7:00 to 19:00; sun/moon inclination=-40.00 degrees). Waiting for time init...
18:11:14 : [weather] Time set to 7:10. Initialization completed - ready to run.