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Mapmodelle

Antworten im Thema: 30 » Der letzte Beitrag (Oct 26th 2013, 2:00pm) ist von scheffi.

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GPunkt™

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11

Sunday, April 17th 2011, 7:07pm

ADAC MAP-Modelle by fel/magdeb93



Spoiler Spoiler

.:ADAC MAP-Modelle by fel/magdeb93:.

->ADAC MAN TGL Truck Service geöffent
->ADAC Betriebshof

Credits:

-Ventures einige Werkstattteile
-SCS SOftware
other I don't know ;(


Please tell me when you see your part!!

Programm used:

-Zmodeler 2.2.1
-Notepad ++
-Gimp 2.6
-DXTBmp

Have big fun with it!! =)

Visit-->>http://www.felix-im-internet.de.tt/<<--

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12

Sunday, April 17th 2011, 7:12pm

Heras M96-Mobiler Zaun by fel/magdeb



Spoiler Spoiler

..::Heras M96-Mobiler Zaun::..

Credits:

-100% by fel/magdeb93

-Idee by FrankFurt aka Rollrasen

Program used:

-Zmodeler 2.2.1
-Gimp 2.6

Visit www.felix-im-internet.de.tt =)

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13

Wednesday, April 20th 2011, 11:05am

Sitzbank by Witmen


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14

Tuesday, April 26th 2011, 11:51am

SCS - Car Transporter als Mapmodell by Magellan



Spoiler Spoiler

Installation:

- model.sii mit einen Texteditor bearbeiten und folgende Dinge eintragen.
Die xxx müssen durch fortlaufende Nummern ersetzt werden.
Es darf, in dieser Datei, jede Nummer nur EINMAL vorkommen.
Darauf achten, dass am Ende der Datei zweimal untereinander diese Klammer: } steht

model_def : model.xxx {
model_desc: "/model/vehicle2/car_transporter/car_transporter.pmd"
distance_type: 2
}

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15

Sunday, July 17th 2011, 10:51pm

Ladungsbrücke by ?



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16

Sunday, October 9th 2011, 1:39pm

Danish Autobahnschild by Euro Map Team



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17

Monday, October 31st 2011, 8:55pm

Mapmodels by Ventyres



Spoiler Spoiler

Credits:
Gitarrist Original Figur by SCS
Kipperzüge Original by SCS
Rest by Ventyres

Inhalt:
folgende Mapmodelle:
Saugplatz
Putzeimer
Reifenfüllanlage
Kippzüge, sowie als model auch als mover
Gitarrist mit sound
Verkehrsspiegel

Installation:
Entpacke das Archiv GTS-Mapmodels-by-Ventures87.rar

Kopiere die mapmodels-ventures87.scs nach Eigene Dateien/German Truck Simulator/mod

Öffne die def/world/model.sii und trage die neuen Models dort ein.
die Einträge sind:

model_def : model.xxx {
model_desc: "/model/baustelle/kippzug/model-empty.pmd"
use_truck_light : true
}

model_def : model.xxx {
model_desc: "/model/baustelle/kippzug/model-kipp.pmd"
use_truck_light : true
}

model_def : model.xxx {
model_desc: "/model/baustelle/kippzug/model-loaded.pmd"
use_truck_light : true
}

model_def : model.xxx {
model_desc: "/model/gitarrist/gitarrist.pmd"
use_truck_light : true
}

model_def : model.xxx {
model_desc: "/model/tankstuff/eimer.pmd"
use_truck_light : true
}

model_def : model.xxx {
model_desc: "/model/tankstuff/luft.pmd"
use_truck_light : true
}

model_def : model.xxx {
model_desc: "/model/tankstuff/saugplatz.pmd"
use_truck_light : true
}

Öffne die def/world/mover.sii und trage die neuen Mover dort ein.
die Einträge sind:

mover_model : mover.kipper1 {
mover_name: "Kippzug Beladen"
model_desc: "/model/baustelle/kippzug/mover-loaded.pmd"
}
mover_model : mover.kipper2 {
mover_name: "Kippzug Beladen Reverse"
model_desc: "/model/baustelle/kippzug/mover-loadedr.pmd"
}
mover_model : mover.kipper3 {
mover_name: "Kippzug Leer"
model_desc: "/model/baustelle/kippzug/mover-empty.pmd"
}
mover_model : mover.kipper4 {
mover_name: "Kippzug Kippend"
model_desc: "/model/baustelle/kippzug/mover-kipp.pmd"
}
mover_model : mover.gitarre {
mover_name: "Sound Für Gitarrist"
model_desc: "/model/gitarrist/sound.pmd"
sound_path[]: "/model/gitarrist/sound/hammer.ogg"
}

Öffne die def/world/sign.sii und trage das neue sign ein.
der Eintrag ist:

sign_model : sign.xxx {

sign_name: "Verkehrsspiegel"

model_desc: "/model/spiegel/spiegel.pmd"
model_coll: "/model/spiegel/spiegel.pmc"
look_name: default

dynamic: true
short_distance: true
}


GANZ WICHTIG!!!:
Bei den model und sign einträgen muss jeweils das xxx durch eine fortlaufende Nummer ersetzt werden.

Bsp:
der letzte Eintrag in der unbearbeiteten model.sii hat die nummer model.289

dann muss beim ersten eintrag das xxx in 290, beim nächsten in 291 usw geändert werden.

Jede Nummer darf nur einmal vorkommen und keine darf ausgelassen werden.

Es muss insgesamt eine durchlaufende Nummerierung also vorhanden sein!

Ausserdem ist zu beachten, dass die Abschlussklammer der Sii vorhanden bleibt!!

das sieht nach dem letzten eintrag also so aus:
}

model_def : model.xxx {
model_desc: "xxx.pmd"
distance_type: 1
}


}

Viel Spaß!

Wenn Ihr diese Modelle in eurer Map verwendet und diese Releasen wollt, braucht ihr nicht um Permission zu fragen.
Aber Credits werden gegeben!

Copyright 2010 by Ventures87

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18

Monday, November 21st 2011, 10:29pm

Mapmodelle by manuel81



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19

Monday, November 21st 2011, 11:33pm

Gewächshaus by Kamaz



Spoiler Spoiler

"Weedhouse" by Kamaz

___________________________________________________________________________-____

Notes:
------

A Weedhouse for your Wee., äähm Flowers :n)
U can use it for own map projects ...

_______________________

Enjoy,)

kamaz

http://www.germanytrans-spedition.de




Lizenz- / Nutzungsbedingungen
-----------------------------

Dieses ETS Addon ist reine Freeware, die kostenlos für die 18 WoS Szene von mir
angeboten wird. Es ist untersagt, dieses Release oder Teile dessen Inhaltes auf
kostenpflichtigen Downloadarealen, in welcher Art auch immmer, anzubieten.

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20

Tuesday, November 22nd 2011, 9:55pm

Mapmodelle by Rubber Duck



Spoiler Spoiler


UPGRADE-MAPMODELS
by Rubber Duck

v1.3
___________________________________________________________________________-____


parts & stuff from V1.0:
---------------------------------

- "Seaship" replaced
- "Plane_big" replaced
- "Trailer1" replaced (4 Paintjobs)
- new model Cat - D7R
- some new Flares for models

New parts & stuff in V1.1:
---------------------------------

- "Tanker_big" replaced (2 Paintjobs)
- "Trailer2" replaced (4 Paintjobs)
- new Replacement-Skin(Goodyear) for model "Airship"

New parts & stuff in V1.2:
---------------------------------

- "Mach1b" replaced (based on Model Cat938b by SCS-ET)
- "Trailer3" replaced (4 Paintjobs)
- "Trailer4" replaced (4 Paintjobs)
- new model "Forklift" (by SCS-ET)

New parts & stuff in V1.3:
---------------------------------

- add Forklift and Containership to movers(must set per hand with Map-Editor)
- some small changes on paintjobs


Please do NOT re-upload this file anywhere, thank-you.


Install:
--------

Copy scs to your "\18 WoS Haulin\mod\" directory.

That's it :) !

Notes:
------

Seaship, tanker_big, plane_big, mach1b and trailer1-4 replaces the standard files.
The Cat-D7R and the Forklift are new models and must set per hand with Map-Editor.

Known Problems:
---------------

Too many models of Type "trailer1-4" within a close radius on the map can causes display corruption!

_______________________

I hope u enjoy,)

Rubber Duck

RubberDuck_73@t-online.de

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