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Zitat
As the release of DLC Scandinavia is getting closer, we decided to give you another sneak peek at a new location included in the update. Today we would like to show off one of the new delivery areas: Scania truck plant in Södertälje, just south of Stockholm. This location and its surroundings have been carefully re-created in cooperation with Scania, allowing us to give you a feeling as if you were coming to the factory yourself.
Check out the picture below for comparison with actual factory entrance.
http://3.bp.blogspot.com/-vuEpo9cOQqE/VH…siporten_01.jpg
http://2.bp.blogspot.com/-wAifuCG8G1w/VH…_closeup_03.jpg
http://4.bp.blogspot.com/-ubj1bP7BAWg/VH…y_sunset_04.jpg
http://4.bp.blogspot.com/-5XKDTOelaQM/VH…y_midday_05.jpg
http://1.bp.blogspot.com/-xImfwxaqvS8/VH…mparison_02.jpg
We also had one of the community's favorite video creators – Squirrel; known by many as creator and host of Sunday Night Trucking show – visiting us in our office today. As you can see, a formal hat and t-shirt exchange had to be made! Paul is a really cool guy, he recorded quite a lot of footage in our office and got a lot of honest answers to his questions. We are looking forward to seeing a video report from his trip to Prague!
http://4.bp.blogspot.com/-1okid4VI05Y/VH…irrel_Pavel.jpg
Zitat
We have a couple of new screenshots from Scandinavia DLC, continuing where our last blog post left off: new special places based on real industry locations. This time around we would like to share a preview of Swedish Volvo Trucks factory in Tuve, Gothenburg.
When designing the area we relied on photos kindly provided to us by Volvo Trucks to ensure accuracy and good presentation.
Drivers in Scandinavia DLC will have the unique opportunity of becoming a vital chain of truck industry logistics by delivering new vehicles directly from manufacturing plants to showrooms and dealerships where they are sold!
http://3.bp.blogspot.com/-MyvcqpTkblY/VH…factory_003.jpg
http://1.bp.blogspot.com/-WgLvRHQe8QI/VH…factory_002.jpg
http://3.bp.blogspot.com/-oTzEPqTocVs/VH…factory_001.jpg
http://3.bp.blogspot.com/-WgGg6k4OIbw/VH…factory_004.jpg
http://2.bp.blogspot.com/-OcnmVYpf8PU/VH…factory_005.jpg
Zitat von »Blog SCS Software«
Holiday time is a quiet period in our office as members of our team are
spending time with their families. But we know that our fans always
crave for fresh information about our projects. So here we are, with a
bunch of great-looking panoramas from Scandinavia!
http://1.bp.blogspot.com/-UwLUwc0Ledo/VJ…weather_001.jpg
As you may have already noticed in some earlier screenshots we have
published, there are considerable changes coming to the game
environment. Several in-game graphic rendering elements have been
altered or improved to achieve a richer color palette, as presented on
the images in this blog post.
http://2.bp.blogspot.com/-eHxMPwVkGwM/VJ…weather_002.jpg
Sun shafts (sometimes dubbed "God rays") will be using a new calculation
algorithm which creates softer and more lifelike effects - driving
during sunset or sunrise will provide you with vistas you have not yet
seen in ETS2. In order to improve the looks of scenes, we've also
decided to alter our fog/haze calculation system.
http://3.bp.blogspot.com/-Ev2_3hiRWBU/VJ…weather_003.jpg
http://3.bp.blogspot.com/-MQWRnbU9aDg/VJ…weather_005.jpg
We are half-way through all this work, quite a lot of it is still ahead
of us. We aim to release the improvements mentioned in this post
alongside Scandinavia DLC. However, the visual changes will be very
noticeable everywhere, it will not be just the new parts of the ETS2
world to benefit from the new graphical features. So even if you don't
rush to buy Scandinavia right away when it's released, you will get the
visual changes as a part of a free game update available for all Euro
Truck Simulator 2 owners.
http://1.bp.blogspot.com/-Fe6fgA8yB18/VJ…weather_006.jpg
http://4.bp.blogspot.com/-bgqdag5aFFQ/VJ…weather_007.jpg
http://4.bp.blogspot.com/--561Rc1AzNg/VJ…weather_008.jpg
http://blog.scssoft.com/
Benutzer, die sich für diesen Beitrag bedankt haben:
Efsan, influx, King Gokkel, Koneko Toujou, Opi, Otte64, pit19169, SiNeD, V8 King, ZenoX
Zitat
http://4.bp.blogspot.com/-mx95jjosjKM/VL…/ets2_64bit.jpg
Update highlights:
64-bit version of the game is now available via Steam launcher
Large truck dealers have been updated to match the new style of dealerships
The focus of the upcoming official 1.16 game update is to ship engine changes and other behind the scenes elements in preparation for our big future content updates.
64-bit version of the game is currently accessible in beta on Steam, it will be available as a regular game update for all users soon.
Full update notes can be found in Steam discussions.
We have prepared a short set of questions and answers about this change:
How will 64-bit executable affect your game?
64-bit executable is a purely under-the-hood technical change and should have no negative effect on how your game ecosystem works - all your saves, modifications, trucks, and input methods will work just as they used to before.
Why are you releasing the 64-bit executable?
Memory footprint of our game has been increasing over time with our expanding game world, new features and countless modifications for the players to choose from. The 64-bit executable will allow the game to access the entire physical memory of your computer and avoid out-of-memory crashes related to 32-bit memory limitations. Most modern PCs these days ship with considerably more memory, often 6-8 GB or more, and this memory could not be used with a 32-bit binary, where the limit was only 4 GB or even 2GB in case of 32-bit systems. The 32-bit game has been essentially starving for memory while several spare Gigs of memory were idling in the operating system.
What are the benefits of this change?
Using the new executable should alleviate memory related issues you may have experienced in the past - many users have already reported problems with memory limitations after installing large collections of modifications. Even for a game with no mods installed, with more textures and 3D assets cached in memory, the framerate should stay more stable during long play sessions.
Map creators will have a smoother experience in the map editor as you'll have way more memory at your disposal.
I have a 32-bit OS. Can I somehow use the 64-bit executable?
Unfortunately not - 64-bit executable can only be used on 64-bit operating system. If you are serious about playing ETS2 extensively, we highly recommend you to consider upgrading your 32-bit operating system to 64-bit version at this point.
Are you planning to keep supporting 32-bit executable after this update?
Yes. We are are not dropping it suddenly, both 32-bit and 64-bit versions of the game will be maintained and kept in sync for a considerable period of time. We've actually included several engine changes into 1.16 that are focused on improving memory management also for the 32-bit version so that all of our users can enjoy Euro Truck Simulator 2.
http://1.bp.blogspot.com/-F94wBH70rYA/VL…big_renault.jpg
The 1.16 update also features minor map changes as we continue to update truck dealer locations to match the dealership revamp we have shipped in our previous update. Please note that this change may affect game modifications, so if you are experiencing crashes first try disabling any map modifications you have installed.
http://3.bp.blogspot.com/-lTrHj9UGadM/VL…_big_scania.jpg
Everybody loves new stuff and we are aware that our fans are impatiently waiting for the release of the goodies that we have been covering on this blog. Admittedly, from this point of view ETS2 1.16 doesn't bring much to the table. This update mostly serves as a wide-scale stress-test for the new tech to come. Meanwhile though, our ETS2 mapping team is putting finishing touches to DLC Scandinavia, while the vehicle team is doing solid progress on the long-awaited Mercedes-Benz New Actros truck model. Cool stuff is on the way! We cannot yet predict which will come out first, but both teams are racing each other to finish their task as soon as possible. And that's just Euro Truck 2, and you know that's not the only project we are working on.
How can I join the beta?
Right-click on Euro Truck Simulator 2 in your Steam library and select properties.
Switch to the BETAS tab.
Select public_beta in the dropdown.
Benutzer, die sich für diesen Beitrag bedankt haben:
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