******** : log created on : Saturday March 31 2012 @ 16:39:08
16:39:08 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
16:39:08 : [sys] DirectX version : 4.09.00.0904
16:39:08 : [cpu] AuthenticAMD [AMD Sempron(tm) Processor 2800+] 1 logical processor(s) at ~1603MHz.
16:39:08 : [cpu] Features utilized: fpu cmov mmx mmxext 3dnow 3dnowext sse sse2.
16:39:08 : [sys] Using 1 worker thread(s)
16:39:08 : [sys] using QPC / ACPI (PM Clock) timer (thread affinity: 0), frequency 3579545Hz
16:39:08 : [mem] physical memory detected (2097151K/2042996K)
16:39:08 : [mem] virtual memory detected (2097024K/2061032K)
16:39:08 : [mem] Trying to allocate memory pool (512000K)
16:39:19 : [zipfs] base.scs: mounted ok, 13902 entries [0x7d22218d]
16:39:19 : [ufs] registered symlink from /custom_build/de_de to /
16:39:19 : [zipfs] <mem-addr-file>: mounted ok, 3 entries [0x337d45b2]
16:39:19 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Mike/Eigene Dateien/18 WoS Extreme Trucker 2'.
16:39:19 : Profiles loaded (1).
16:39:19 : exec /home/config.cfg
16:39:19 : [sys] Executing /home/config.cfg ...
16:39:19 : uset g_profile "1"
16:39:19 : uset r_gamma "1.0"
16:39:19 : uset r_msaa "1"
16:39:19 : uset r_fullscreen "1"
16:39:19 : uset r_mode "1024x768x32x60"
16:39:19 : uset r_device "gl"
16:39:19 : uset g_developer "0"
16:39:19 : uset g_flyspeed "100.0"
16:39:19 : uset g_lang "de_de"
16:39:19 : uset g_colbox "0"
16:39:19 : uset g_cache_vlimit "16384"
16:39:19 : uset g_ignore_low_fps "1"
16:39:19 : uset g_minicon "0"
16:39:19 : uset g_console "0"
16:39:19 : uset g_texture_usage_stats "0"
16:39:19 : uset g_fps "0"
16:39:19 : uset g_stream_exts ".ogg;.mp3"
16:39:19 : uset ds8_mix_channels "2"
16:39:19 : uset ds8_mix_depth "16"
16:39:19 : uset ds8_mix_rate "44100"
16:39:19 : uset ds8_reverse_stereo "0"
16:39:19 : uset s_acceleration "0"
16:39:19 : uset s_mix_channels "2"
16:39:19 : uset s_mix_depth "16"
16:39:19 : uset s_mix_rate "44100"
16:39:19 : uset s_device "ds8"
16:39:19 : uset r_vsync "2"
16:39:19 : uset r_anisotropy_factor "0"
16:39:19 : uset r_texture_detail "2"
16:39:19 : uset i_device "di8"
16:39:19 : Selected language: de_de
16:39:19 : 18 WoS Extreme Trucker init ver.1.0 (rev. 2947
16:39:20 : [gl] ICD OpenGL driver detected.
16:39:20 : [gl] Max anisotropy factor: 16.000000
16:39:20 : [gl] Detected NV4X rendering path
16:39:20 : [gl] driver: GeForce 6100/PCI/SSE2/3DNOW!
16:39:20 : [gl] vendor: NVIDIA Corporation
16:39:20 : [gl] version: 2.0.1
16:39:20 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_clear_tag GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
16:39:20 : [gl] WGL extensions: <none>
16:39:20 : [dx9] Direct3D9 detected.
16:39:20 : [dx9] Number of adapters found: 1
16:39:20 : [dx9] Adapter #0: NVIDIA GeForce 6100 (nv4_disp.dll) [driver version: 6.14.10.8185]
16:39:20 : [dx9] Detected SM3X rendering path
16:39:20 : Setting UI reference mode to: 1680x1050...
16:39:20 : [gfx] Selected rendering device: gl
16:39:20 : [gfx] Trying to set 1024x768 32bpp 60Hz (fullscreen)
16:39:20 : [gl] CDS init: OK
16:39:20 : [gl] SetPixelFormat: OK (#8, color 32 bits, depth 24 bits).
16:39:20 : [gl] wglCreateContext: OK
16:39:20 : [gl] Max anisotropy factor: 16.000000
16:39:20 : [gl] Detected NV4X rendering path
16:39:21 : Game viewport set to: (window aspect ratio=1.33); viewport bounds=[left=0.00 right=1024.00 bottom=64.00 top=704.00]
16:39:21 : [di8] Joystick/GamePad/Wheel device: \bLogitech Attack 3
16:39:21 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
16:39:21 : [snd] select device (ds
16:39:21 : [ds8] Available device : Primarer Soundtreiber ().
16:39:21 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
16:39:21 : [ds8] Initialization OK.
16:39:21 : [weather] Weather subsystem inited (defs loaded).
16:39:21 : exit
16:39:21 : uset g_hud_visible "1"
16:39:21 : uset g_ui_mirrors "0"
16:39:21 : uset g_actor_cam "1"
16:39:21 : uset g_interior_fov "0"
16:39:21 : uset g_mirrors "0"
16:39:21 : uset g_rev_beep "1"
16:39:21 : uset g_atrans "1"
16:39:21 : uset g_mouse_control "0"
16:39:21 : uset g_joy_axis_look_leftright_dz "0.0"
16:39:21 : uset g_joy_axis_look_leftright "7"
16:39:21 : uset g_joy_axis_look_updown_dz "0.0"
16:39:21 : uset g_joy_axis_look_updown "7"
16:39:21 : uset g_steering_func_param "0.0"
16:39:21 : uset g_joy_axis_brake_dz "0.0"
16:39:21 : uset g_joy_axis_brake "1"
16:39:21 : uset g_joy_ff_gain "1.0"
16:39:21 : uset g_joy_axis_throttle_dz "0.0"
16:39:21 : uset g_joy_axis_throttle "1"
16:39:21 : uset g_joy_axis_ff "1"
16:39:21 : uset g_joy_axis_combine "1"
16:39:21 : uset g_joy_axis_steer_sens "0.6"
16:39:21 : uset g_joy_axis_steer_dz "0.0"
16:39:21 : uset g_joy_axis_steer "0"
16:39:21 : uset g_reflection "0"
16:39:21 : uset g_detail_veg "0"
16:39:21 : uset g_trackir "1"
16:39:21 : uset s_sfx_enabled "1"
16:39:21 : uset s_music_enabled "1"
16:39:21 : uset s_sfx_volume "1.0"
16:39:21 : uset s_music_volume "0.8"
16:39:21 : uset s_reverse_stereo "0"
16:39:21 : uset i_joystick1_id ""
16:39:21 : uset m_invert "0"
16:39:21 : uset m_sensitivity "0.33"
16:39:21 : uset m_filter "0"
16:39:21 : Active profile switched to [ID=01, index=00, name="Mike"].
16:39:22 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:39:22 : Loading resource server data ....
16:39:22 : Loading road data ....
16:39:22 : Loading terrain data ....
16:39:22 : Loading railing data ....
16:39:22 : Loading building data ....
16:39:22 : Loading model data ....
16:39:22 : Loading prefab data ....
16:39:22 : Loading sign data ....
16:39:22 : Loading traffic lights data ....
16:39:22 : Loading vegetation data ....
16:39:22 : Loading hinges data ....
16:39:22 : Loading stamp data ....
16:39:22 : Loading movers data ....
16:39:22 : Loading animated models ....
16:39:22 : Loading sound item data ....
16:39:22 : Loading live stream data ....
16:39:22 : Loading locations ....
16:39:22 : Loading mission data ....
16:39:23 : Map '/map/wood1.mbd' loading started ....
16:39:23 : Map successfully loaded.
16:39:23 : Map initialization started ....
16:39:30 : Map initialization finished.
16:39:30 : [weather] New location set (flow='wflow.montana'; daylight: from 7:00 to 19:00; sun/moon inclination=-40.00 degrees). Waiting for time init...
16:39:30 : [weather] Time set to 11:00. Initialization completed - ready to run.
16:40:20 : game
16:40:21 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:40:21 : Loading resource server data ....
16:40:21 : Loading road data ....
16:40:21 : Loading terrain data ....
16:40:21 : Loading railing data ....
16:40:21 : Loading building data ....
16:40:21 : Loading model data ....
16:40:21 : Loading prefab data ....
16:40:21 : Loading sign data ....
16:40:21 : Loading traffic lights data ....
16:40:21 : Loading vegetation data ....
16:40:21 : Loading hinges data ....
16:40:21 : Loading stamp data ....
16:40:21 : Loading movers data ....
16:40:21 : Loading animated models ....
16:40:21 : Loading sound item data ....
16:40:21 : Loading live stream data ....
16:40:21 : Loading locations ....
16:40:21 : Loading mission data ....
16:40:24 : Map '/map/wood1.mbd' loading started ....
16:40:24 : Map successfully loaded.
16:40:24 : Map initialization started ....
16:40:24 : Map initialization finished.
16:48:29 : exit
16:48:29 : uset g_hud_visible "0"
16:48:29 : uset g_ui_mirrors "0"
16:48:29 : uset g_actor_cam "1"
16:48:29 : uset g_interior_fov "0"
16:48:29 : uset g_mirrors "0"
16:48:29 : uset g_rev_beep "1"
16:48:29 : uset g_atrans "1"
16:48:29 : uset g_mouse_control "0"
16:48:29 : uset g_joy_axis_look_leftright_dz "0.0"
16:48:29 : uset g_joy_axis_look_leftright "7"
16:48:29 : uset g_joy_axis_look_updown_dz "0.0"
16:48:29 : uset g_joy_axis_look_updown "7"
16:48:29 : uset g_steering_func_param "0.0"
16:48:29 : uset g_joy_axis_brake_dz "0.0"
16:48:29 : uset g_joy_axis_brake "1"
16:48:29 : uset g_joy_ff_gain "1.0"
16:48:29 : uset g_joy_axis_throttle_dz "0.0"
16:48:29 : uset g_joy_axis_throttle "1"
16:48:29 : uset g_joy_axis_ff "1"
16:48:29 : uset g_joy_axis_combine "1"
16:48:29 : uset g_joy_axis_steer_sens "0.6"
16:48:29 : uset g_joy_axis_steer_dz "0.0"
16:48:29 : uset g_joy_axis_steer "0"
16:48:29 : uset g_reflection "0"
16:48:29 : uset g_detail_veg "0"
16:48:29 : uset g_trackir "1"
16:48:29 : uset s_sfx_enabled "1"
16:48:29 : uset s_music_enabled "1"
16:48:29 : uset s_sfx_volume "1.0"
16:48:29 : uset s_music_volume "0.8"
16:48:29 : uset s_reverse_stereo "0"
16:48:29 : uset i_joystick1_id ""
16:48:29 : uset m_invert "0"
16:48:29 : uset m_sensitivity "0.33"
16:48:29 : uset m_filter "0"
16:48:29 : Active profile switched to [ID=01, index=00, name="Mike"].
16:48:30 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:48:30 : Loading resource server data ....
16:48:30 : Loading road data ....
16:48:30 : Loading terrain data ....
16:48:30 : Loading railing data ....
16:48:30 : Loading building data ....
16:48:30 : Loading model data ....
16:48:30 : Loading prefab data ....
16:48:30 : Loading sign data ....
16:48:30 : Loading traffic lights data ....
16:48:30 : Loading vegetation data ....
16:48:30 : Loading hinges data ....
16:48:30 : Loading stamp data ....
16:48:30 : Loading movers data ....
16:48:30 : Loading animated models ....
16:48:30 : Loading sound item data ....
16:48:30 : Loading live stream data ....
16:48:30 : Loading locations ....
16:48:30 : Loading mission data ....
16:48:30 : Map '/map/wood1.mbd' loading started ....
16:48:31 : Map successfully loaded.
16:48:31 : Map initialization started ....
16:48:31 : Map initialization finished.
16:48:31 : [weather] New location set (flow='wflow.montana'; daylight: from 7:00 to 19:00; sun/moon inclination=-40.00 degrees). Waiting for time init...
16:48:31 : [weather] Time set to 11:00. Initialization completed - ready to run.
16:48:57 : quit
16:48:58 : [gl] Resetting gamma to original settings
16:48:58 : [gl] CDS shutdown: OK
16:48:58 : [weather] Shutting down weather subsystem...
16:48:58 : [sys] process shutdown