******** : log created on : Saturday December 29 2012 @ 21:41:36
21:41:36 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
21:41:36 : [sys] DirectX version : 4.09.00.0904
21:41:36 : [cpu] GenuineIntel [ Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz] at ~1995MHz.
21:41:36 : [cpu] Features utilized: fpu cmov mmx sse sse2.
21:41:36 : [sys] using QPC / unknown timer (thread affinity: 3), frequency 1948769Hz
21:41:36 : [mem] physical memory detected (1048575K/1048575K)
21:41:36 : [mem] virtual memory detected (2097024K/2015160K)
21:41:36 : [mem] Trying to allocate memory pool (524287K)
21:41:36 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
21:41:36 : [ufs] registered symlink from /custom_build/de_de to /
21:41:36 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
21:41:36 : [ufs] Home directory: 'C:/Users/Tobias-Meral/Documents/German Truck Simulator'.
21:41:36 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/00merlinita_minimal_3.scs
21:41:50 : [zipfs] 00merlinita_minimal_3.scs: mounted ok, 26105 entries [0xbca40338]
21:41:50 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/Heandling.scs
21:41:50 : [zipfs] Heandling.scs: mounted ok, 4 entries [0xda227a7e]
21:41:50 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/LEDpack1.scs
21:41:50 : [zipfs] Failed to process incompatible zip entry: model/LED
21:41:50 : [zipfs] LEDpack1.scs: mounted ok, 59 entries [0x4255629b]
21:41:50 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/LEDpack2.scs
21:41:50 : [zipfs] LEDpack2.scs: mounted ok, 92 entries [0x395457db]
21:41:50 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/Licht Paket1.scs
21:41:50 : [zipfs] Licht Paket1.scs: mounted ok, 71 entries [0x1ddd0507]
21:41:50 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/Licht Paket2.scs
21:41:50 : [zipfs] Licht Paket2.scs: mounted ok, 38 entries [0xf2938c85]
21:41:50 : Mounting extra package: C:/Users/Tobias-Meral/Documents/German Truck Simulator/mod/MAN D20 commonrail.scs
21:41:50 : [zipfs] MAN D20 commonrail.scs: mounted ok, 155 entries [0xddddc27f]
21:41:50 : exec /home/config.cfg
21:41:50 : [sys] Executing /home/config.cfg ...
21:41:50 : uset g_minicon "0"
21:41:50 : uset g_console "0"
21:41:50 : uset g_trackir "1"
21:41:50 : uset g_developer "0"
21:41:50 : uset g_cargo_sort "2"
21:41:50 : uset g_save_idx "6"
21:41:50 : uset g_mouse_control "0"
21:41:50 : uset g_steering_func_param "0.0"
21:41:50 : uset g_joy_axis_brake_dz "0.0"
21:41:50 : uset g_joy_axis_brake "7"
21:41:50 : uset g_joy_ff_gain "1.0"
21:41:50 : uset g_joy_axis_throttle_dz "0.0"
21:41:50 : uset g_joy_axis_throttle "7"
21:41:50 : uset g_joy_axis_ff "0"
21:41:50 : uset g_joy_axis_combine "0"
21:41:50 : uset g_joy_axis_steer_sens "0.6"
21:41:50 : uset g_joy_axis_steer_dz "0.0"
21:41:50 : uset g_joy_axis_steer "7"
21:41:50 : uset g_tutorial "0"
21:41:50 : uset g_mirrors "1"
21:41:50 : uset g_fatigue "1"
21:41:50 : uset g_police "0"
21:41:50 : uset g_subtitles "0"
21:41:50 : uset g_clock_24 "1"
21:41:50 : uset g_quality "1"
21:41:50 : uset g_reflection "0"
21:41:50 : uset g_mph "0"
21:41:50 : uset g_atrans "1"
21:41:50 : uset g_flyspeed "100.0"
21:41:50 : uset g_lang "de_de"
21:41:50 : uset g_colbox "0"
21:41:50 : uset r_gamma "1"
21:41:50 : uset r_path "5"
21:41:50 : uset r_msaa "4"
21:41:50 : uset r_fullscreen "1"
21:41:50 : uset r_mode "1152x864x32x60"
21:41:50 : uset r_device "gl"
21:41:50 : uset r_driver "gl"
21:41:50 : uset g_detail_veg "2"
21:41:50 : uset g_texture_usage_stats "0"
21:41:50 : uset g_fps "0"
21:41:50 : uset g_stream_exts ".ogg;.mp3"
21:41:50 : uset ds8_mix_channels "2"
21:41:50 : uset ds8_mix_depth "16"
21:41:50 : uset ds8_mix_rate "44100"
21:41:50 : uset ds8_reverse_stereo "1"
21:41:50 : uset s_acceleration "0"
21:41:50 : uset s_mix_channels "2"
21:41:50 : uset s_mix_depth "16"
21:41:50 : uset s_mix_rate "44100"
21:41:50 : uset s_sfx_enabled "1"
21:41:50 : uset s_music_enabled "1"
21:41:50 : uset s_sfx_volume "1"
21:41:50 : uset s_music_volume "0.71"
21:41:50 : uset s_reverse_stereo "1"
21:41:50 : uset s_device "ds8"
21:41:50 : uset r_vsync "1"
21:41:50 : uset r_quirks "0"
21:41:50 : uset r_anisotropy_factor "0.2"
21:41:50 : uset r_texture_detail "0"
21:41:50 : uset i_force_gain "1.0"
21:41:50 : uset i_feedback "1"
21:41:50 : uset i_joystick2 "-1"
21:41:50 : uset i_joystick1 "-1"
21:41:50 : uset i_deadzone "0.0"
21:41:50 : uset i_device "di8"
21:41:50 : uset m_invert "0"
21:41:50 : uset m_sensitivity "0.33"
21:41:50 : uset m_filter "0"
21:41:50 : uset g_view_dist "1.0"
21:41:50 : German Truck Simulator init ver.1.32 (rev. 27280)
21:41:50 : [gl] ICD OpenGL driver detected.
21:41:50 : [gl] driver: Intel(R) HD Graphics Family
21:41:50 : [gl] vendor: Intel
21:41:50 : [gl] version: 3.1.0 - Build 8.15.10.2372
21:41:50 : [gl] GL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object
21:41:50 : [gl] GL_max_texture_size: 4096
21:41:50 : [gl] taking advantage of 'GL_multitexture'
21:41:50 : [gl] Sampler count: 8
21:41:50 : [gl] taking advantage of 'GL_ARB_fragment_program'
21:41:50 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
21:41:50 : [gl] taking advantage of 'GL_texture_border_clamp'
21:41:50 : [gl] taking advantage of 'GL_texture_compression'
21:41:50 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
21:41:50 : [gl] taking advantage of 'GL_texture_cube_map'
21:41:50 : [gl] taking advantage of 'GL_texture_env_crossbar'
21:41:50 : [gl] taking advantage of 'GL_texture_env_combine'
21:41:50 : [gl] taking advantage of 'GL_texture_rectangle'
21:41:50 : [gl] taking advantage of 'GL_transpose_matrix'
21:41:50 : [gl] taking advantage of 'GL_vertex_buffer_object'
21:41:50 : [gl] taking advantage of 'GL_ARB_vertex_program'
21:41:50 : [gl] Vertex attribute count: 16
21:41:50 : [gl] taking advantage of 'GL_shader_objects'
21:41:50 : [gl] taking advantage of 'GL_vertex_shader'
21:41:50 : [gl] taking advantage of 'GL_fragment_shader'
21:41:50 : [gl] taking advantage of 'GL_draw_buffers'
21:41:50 : [gl] taking advantage of 'GL_blend_color'
21:41:50 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
21:41:50 : [gl] taking advantage of 'GL_draw_range_elements'
21:41:50 : [gl] taking advantage of 'GL_rescale_normal'
21:41:50 : [gl] taking advantage of 'GL_secondary_color'
21:41:50 : [gl] taking advantage of 'GL_separate_spcular_color'
21:41:50 : [gl] taking advantage of 'GL_texture3D'
21:41:50 : [gl] taking advantage of 'GL_texture_edge_clamp'
21:41:50 : [gl] taking advantage of 'GL_texture_env_add'
21:41:50 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
21:41:50 : [gl] Max anisotropy factor: 16
21:41:50 : [gl] taking advantage of 'GL_generate_mipmap'
21:41:50 : [gl] taking advantage of 'GL_framebuffer_object'
21:41:50 : [gl] taking advantage of 'WGL_ARB_extensions_string'
21:41:50 : [gl] WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_EXT_pixel_format_packed_float
21:41:50 : [gl] taking advantage of 'WGL_EXT_swap_control'
21:41:50 : [gl] taking advantage of 'WGL_ARB_pixel_format'
21:41:50 : [gl] taking advantage of 'GL_ARB_multisample'
21:41:50 : [gl] Detected support for 4x anti-aliasing.
21:41:50 : Rendering path available: GL1X
21:41:50 : Rendering path available: ARB1
21:41:50 : Rendering path available: ARB2
21:41:50 : Rendering path available: GL2X
21:41:50 : [dx9] Direct3D9Ex detected.
21:41:50 : [dx9] Number of adapters found: 1
21:41:50 : [dx9] Adapter #0: Intel(R) HD Graphics Family (aticfx32.dll) [driver version: 8.17.10.1063]
21:41:50 : Rendering path available: SM2X
21:41:50 : Rendering path available: SM3X
21:41:52 : [gl] CDS init: OK
21:41:52 : [gl] SetPixelFormat: OK (15, color 32 bits, depth 24 bits).
21:41:52 : [gl] wglCreateContext: OK
21:41:52 : [gl] OpenGL framebuffer context init OK
21:41:52 : [gfx] Created drawable (/procedural/truck0.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck1.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck2.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck3.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck4.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck5.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck6.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck7.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck8.tobj)
21:41:52 : [gfx] Created drawable (/procedural/truck9.tobj)
21:41:52 : [gfx] Created drawable (/procedural/dashboard.tobj)
21:41:52 : [gfx] Created drawable (/procedural/close_mirror.tobj)
21:41:52 : [gfx] Created drawable (/procedural/far_mirror.tobj)
21:41:52 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
21:41:52 : [gfx] Created drawable (/procedural/generic_env.tobj)
21:41:52 : [gfx] Created drawable (/procedural/water_env.tobj)
21:41:52 : [gfx] Created drawable (/procedural/ocean_env.tobj)
21:41:52 : Setting UI reference mode to: 1152x864...
21:41:52 : [snd] select device (ds
21:41:52 : [ds8] Available device : Primärer Soundtreiber ().
21:41:52 : [ds8] Available device : Speakers (Realtek High Definition Audio) ({0.0.0.00000000}.{0c5c72e8-f852-4c64-aa52-9023c89ad86a}).
21:41:52 : [ds8] Initialization OK.
21:41:53 : g_ui_recache
21:41:53 : exit
21:41:57 : [fs] Unable to open file for reading. (/model/flare/vehicle_headls.pmd)
21:41:57 : [ld] failed to open /model/flare/vehicle_headls.pmd
21:41:57 : [unit] File '/unit/hookup/vehicle_headls.sii', line 10:
21:41:57 : [unit] The requested value '/model/flare/vehicle_headls.pmd' of the attribute 'model_desc' of unit '.flare' (of type 'model_template') is out of the attribute domain.
21:41:57 : [fs] Unable to open file for reading. (/model/flare/vehicle_rearls.pmd)
21:41:57 : [ld] failed to open /model/flare/vehicle_rearls.pmd
21:41:57 : [unit] File '/unit/hookup/vehicle_rearls.sii', line 10:
21:41:57 : [unit] The requested value '/model/flare/vehicle_rearls.pmd' of the attribute 'model_desc' of unit '.flare' (of type 'model_template') is out of the attribute domain.
21:41:57 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
21:41:57 : Loading city data ....
21:41:57 : Loading cargo descriptions ....
21:42:05 : game
21:42:06 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
21:42:10 : Loading resource server data ....
21:42:10 : Loading road data ....
21:42:10 : Loading terrain data ....
21:42:10 : Loading railing data ....
21:42:10 : Loading building data ....
21:42:10 : Loading model data ....
21:42:10 : Loading prefab data ....
21:42:10 : Loading sign data ....
21:42:11 : Loading traffic lights data ....
21:42:11 : Loading vegetation data ....
21:42:11 : Loading hinges data ....
21:42:11 : Loading stamp data ....
21:42:11 : Loading movers data ....
21:42:11 : Loading animated models ....
21:42:11 : Loading sound item data ....
21:42:11 : Loading live stream data ....
21:42:11 : Loading cargo data ....
21:42:11 : Loading company data ....
21:42:11 : Loading city data ....
21:42:11 : Loading cargo descriptions ....
21:42:11 : Map '/map/germany.mbd' loading started ....
21:42:18 : Map successfully loaded ....
21:42:19 : Starting the saved game (/home/save/3) ...
21:42:20 : [material] 'syntax error' at line 1 in file '/vehicle/truck/Man/'.
21:42:20 : [material] Error parsing material file '/vehicle/truck/Man/'.
21:44:04 : Creating save-game file (/home/save/3/game.sii) ...
21:44:08 : exit
21:44:10 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
21:44:10 : Loading city data ....
21:44:10 : Loading cargo descriptions ....
21:44:17 : quit
21:44:17 : [gfx] Destroying drawable (/procedural/truck0.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck1.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck2.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck3.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck4.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck5.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck6.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck7.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck8.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/truck9.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/water_env.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
21:44:17 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
21:44:17 : [gl] Context shutdown
21:44:18 : [gl] CDS shutdown: OK
21:44:19 : [sys] process shutdown