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Trailer Pack mod probleme

Antworten im Thema: 3 » Der letzte Beitrag (2. Januar 2012, 08:15) ist von vanDongen.

Iceman25

unregistriert

1

Sonntag, 1. Januar 2012, 18:54

Trailer Pack mod probleme

Hallo ich habe ein problem und zwar kann ich keine trailerpacks installieren beim laden eines neuen spiels stürtzt ETS komplett ab . :pinch: :pinch:
hier sind meine eingefügten mods :!:

wie gewünscht dan hier die LOG datei
zur Info Die jetzt im MOD verzeichniss enthaltenen mods benutze ich funktioniert 1A

Spoiler Spoiler




Spoiler Spoiler

******** : log created on : Sunday January 01 2012 @ 18:18:06
18:18:06 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
18:18:06 : [sys] DirectX version : 4.09.00.0904
18:18:06 : [cpu] AuthenticAMD [AMD Athlon(tm) X2 Dual-Core QL-64] at ~2099MHz.
18:18:06 : [cpu] Features utilized: fpu cmov mmx mmxext 3dnow 3dnowext sse sse2.
18:18:06 : [sys] using QPC / unknown timer (thread affinity: 1), frequency 2049990Hz
18:18:06 : physical memory detected (2097151K/1919028K)
18:18:06 : virtual memory detected (2097024K/2036400K)
18:18:06 : Trying to allocate memory pool (409600K)
18:18:06 : [zipfs] base.scs: mounted ok, 9452 entries [crc_0x89e9427f]
18:18:06 : [ufs] registered symlink from /custom_build/de_de to /
18:18:06 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0xe4636951]
18:18:06 : [ufs] Home directory: 'C:/Users/Stefan/Documents/Euro Truck Simulator'.
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Echte Firmen (Logo.Textur).scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Echte Firmen (Logo.Textur).scs: mounted ok, 78 entries [crc_0xa2a47c0e]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Echte Firmen (Trailer.Contaner.Tanker).scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Echte Firmen (Trailer.Contaner.Tanker).scs: mounted ok, 42 entries [crc_0x306052ce]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/ETS_stralis_interior.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/ETS_stralis_interior.scs: mounted ok, 180 entries [crc_0xe51dd517]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Flares_by_newS.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Flares_by_newS.scs: mounted ok, 38 entries [crc_0xf2938c85]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/gulli.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/gulli.scs: mounted ok, 33 entries [crc_0x75026f37]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/IVECO_Stralis_All Black - PEDRALI_by JollyFH16.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/IVECO_Stralis_All Black - PEDRALI_by JollyFH16.scs: mounted ok, 323 entries [crc_0x30d1588b]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/IVECO_Stralis_AS2_Converted_by_Kalee.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/IVECO_Stralis_AS2_Converted_by_Kalee.scs: mounted ok, 311 entries [crc_0x8711b4fe]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/KFK_Mix_Map_A_0.2.6.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/KFK_Mix_Map_A_0.2.6.scs: mounted ok, 216 entries [crc_0x3706ee6a]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/KFK_Mix_Map_B_0.2.6.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/KFK_Mix_Map_B_0.2.6.scs: mounted ok, 10037 entries [crc_0x639fa844]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/KFK_Mix_Map_C_0.2.6.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/KFK_Mix_Map_C_0.2.6.scs: mounted ok, 2 entries [crc_0xeb4b564c]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/LED Pack by Mopi.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/LED Pack by Mopi.scs: mounted ok, 86 entries [crc_0xd75a647e]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Mehr_Verkehr_v2.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Mehr_Verkehr_v2.scs: mounted ok, 23 entries [crc_0x5cab85ce]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/new_horn_sounds.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/new_horn_sounds.scs: mounted ok, 12 entries [crc_0]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/parked-AI-Trucks-fix.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/parked-AI-Trucks-fix.scs: mounted ok, 3 entries [crc_0x49c73b66]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/storage interior Stralis.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/storage interior Stralis.scs: mounted ok, 6 entries [crc_0x32594dc6]
18:18:06 : Mounting extra package: C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Wheels - safven.scs
18:18:06 : [zipfs] C:/Users/Stefan/Documents/Euro Truck Simulator/mod/Wheels - safven.scs: mounted ok, 27 entries [crc_0xe4586904]
18:18:06 : exec /home/config.cfg
18:18:06 : [sys] Executing /home/config.cfg ...
18:18:06 : uset g_minicon "0"
18:18:06 : uset g_console "0"
18:18:06 : uset g_trackir "1"
18:18:06 : uset g_developer "0"
18:18:06 : uset g_save_idx "1"
18:18:06 : uset g_mouse_control "0"
18:18:06 : uset g_steering_func_param "0.0"
18:18:06 : uset g_joy_axis_brake_dz "0.0"
18:18:06 : uset g_joy_axis_brake "7"
18:18:06 : uset g_joy_ff_gain "1.0"
18:18:06 : uset g_joy_axis_throttle_dz "0.0"
18:18:06 : uset g_joy_axis_throttle "7"
18:18:06 : uset g_joy_axis_ff "0"
18:18:06 : uset g_joy_axis_combine "0"
18:18:06 : uset g_joy_axis_steer_sens "0.6"
18:18:06 : uset g_joy_axis_steer_dz "0.0"
18:18:06 : uset g_joy_axis_steer "7"
18:18:06 : uset g_tutorial "0"
18:18:06 : uset g_job_sort "2"
18:18:06 : uset g_gauges "0"
18:18:06 : uset g_mirrors "1"
18:18:06 : uset g_fatigue "1"
18:18:06 : uset g_police "1"
18:18:06 : uset g_subtitles "0"
18:18:06 : uset g_quality "2"
18:18:06 : uset g_reflection "1"
18:18:06 : uset g_atrans "1"
18:18:06 : uset g_flyspeed "100.0"
18:18:06 : uset g_lang "de_de"
18:18:06 : uset g_colbox "0"
18:18:06 : uset r_gamma "1"
18:18:06 : uset r_path "22"
18:18:06 : uset r_msaa "0"
18:18:06 : uset r_fullscreen "1"
18:18:06 : uset r_mode "1440x900x32x60"
18:18:06 : uset r_device "dx9"
18:18:06 : uset r_driver "dx9"
18:18:06 : uset g_texture_usage_stats "0"
18:18:06 : uset g_fps "0"
18:18:06 : uset ds8_mix_channels "2"
18:18:06 : uset ds8_mix_depth "16"
18:18:06 : uset ds8_mix_rate "44100"
18:18:06 : uset ds8_reverse_stereo "0"
18:18:06 : uset s_acceleration "1"
18:18:06 : uset s_mix_channels "2"
18:18:06 : uset s_mix_depth "16"
18:18:06 : uset s_mix_rate "44100"
18:18:06 : uset s_sfx_enabled "1"
18:18:06 : uset s_music_enabled "1"
18:18:06 : uset s_sfx_volume "1.0"
18:18:06 : uset s_music_volume "0"
18:18:06 : uset s_reverse_stereo "0"
18:18:06 : uset s_device "ds8"
18:18:06 : uset r_vsync "1"
18:18:06 : uset r_quirks "0"
18:18:06 : uset r_anisotropy_factor "0.5"
18:18:06 : uset r_texture_detail "0"
18:18:06 : uset i_force_gain "1.0"
18:18:06 : uset i_feedback "1"
18:18:06 : uset i_joystick2 "-1"
18:18:06 : uset i_joystick1 "-1"
18:18:06 : uset i_deadzone "0.0"
18:18:06 : uset i_device "di8"
18:18:06 : uset m_invert "0"
18:18:06 : uset m_sensitivity "0.33"
18:18:06 : uset m_filter "0"
18:18:06 : Euro Truck Simulator init ver.1.3 (rev. 24412)
18:18:06 : [r_effect] The effect name 'ui.fx' is not unique.
18:18:06 : [gl] ICD OpenGL driver detected.
18:18:06 : [gl] driver: ATI Mobility Radeon HD 3450
18:18:06 : [gl] vendor: ATI Technologies Inc.
18:18:06 : [gl] version: 2.1.8787
18:18:06 : [gl] GL extensions: GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
18:18:06 : [gl] GL_max_texture_size: 8192
18:18:06 : [gl] taking advantage of 'GL_ARB_multitexture'
18:18:06 : [gl] Sampler count: 8
18:18:06 : [gl] taking advantage of 'GL_ARB_fragment_program'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_compression'
18:18:06 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
18:18:06 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
18:18:06 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
18:18:06 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
18:18:06 : [gl] taking advantage of 'GL_ARB_vertex_program'
18:18:06 : [gl] Vertex attribute count: 16
18:18:06 : [gl] taking advantage of 'GL_ARB_shader_objects'
18:18:06 : [gl] taking advantage of 'GL_ARB_vertex_shader'
18:18:06 : [gl] taking advantage of 'GL_ARB_fragment_shader'
18:18:06 : [gl] taking advantage of 'GL_ATI_fragment_shader'
18:18:06 : [gl] taking advantage of 'GL_ATI_draw_buffers'
18:18:06 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
18:18:06 : [gl] taking advantage of 'GL_EXT_blend_color'
18:18:06 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
18:18:06 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
18:18:06 : [gl] taking advantage of 'GL_EXT_rescale_normal'
18:18:06 : [gl] taking advantage of 'GL_EXT_secondary_color'
18:18:06 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
18:18:06 : [gl] taking advantage of 'GL_EXT_texture3D'
18:18:06 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
18:18:06 : [gl] taking advantage of 'GL_EXT_texture_env_add'
18:18:06 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
18:18:06 : [gl] Max anisotropy factor: 16
18:18:06 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
18:18:06 : [gl] taking advantage of 'WGL_ARB_extensions_string'
18:18:06 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association
18:18:06 : [gl] taking advantage of 'WGL_EXT_swap_control'
18:18:06 : [gl] taking advantage of 'WGL_ARB_pixel_format'
18:18:06 : [gl] taking advantage of 'WGL_ARB_pbuffer'
18:18:06 : [gl] taking advantage of 'WGL_ARB_render_texture'
18:18:06 : [gl] taking advantage of 'GL_ARB_multisample'
18:18:06 : [gl] Detected support for 4x anti-aliasing.
18:18:06 : [gl] Detected support for 2x anti-aliasing.
18:18:06 : [gl] Detected support for 1x anti-aliasing.
18:18:06 : Rendering path available: GL1X
18:18:06 : Rendering path available: ARB1
18:18:06 : Rendering path available: R2XX
18:18:06 : Rendering path available: ARB2
18:18:06 : Rendering path available: GL2X
18:18:06 : [dx9] Direct3D9Ex detected.
18:18:06 : [dx9] Number of adapters found: 1
18:18:06 : [dx9] Adapter #0: ATI Mobility Radeon HD 3450 (atiumdag.dll) [driver version: 8.14.10.678]
18:18:06 : Rendering path available: SM2X
18:18:06 : Rendering path available: SM3X
18:18:06 : [dx9] D3D9 device sucessfully created [HWVP]
18:18:06 : [gfx] Created drawable (/procedural/dashboard.tobj)
18:18:06 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
18:18:06 : [gfx] Created drawable (/procedural/generic_env.tobj)
18:18:06 : [gfx] Created drawable (/procedural/water_env.tobj)
18:18:06 : [snd] select device (ds8)
18:18:06 : [ds8] Available device : Primärer Soundtreiber ().
18:18:06 : [ds8] Available device : Lautsprecher und Doppelkopfhörer (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{ee3bbe10-203b-49e8-bb89-e3e79008d463}).
18:18:06 : [ds8] Available device : Unabhängige Doppelkopfhörer (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{8977a46c-0e50-47ff-bf6b-5de0adb8789c}).
18:18:06 : [ds8] Available device : SPDIF (Digitaler Ausgang über Kopfhöreranschluss) (IDT High Definition Audio CODEC) ({0.0.0.00000000}.{aa2dbd6d-912a-40fa-9006-26b1b2b73c6c}).
18:18:06 : [ds8] Initialization OK.
18:18:06 : g_ui_recache
18:18:06 : exit
18:18:07 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:18:07 : Loading city data ....
18:18:07 : Loading country data ....
18:18:07 : Loading cargo data ....
18:18:16 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/truck/stralisas/1automat1e61c8b5f7.mat'.
18:18:29 : game
18:18:29 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:18:29 : Loading resource server data ....
18:18:29 : Loading road data ....
18:18:29 : Loading terrain data ....
18:18:29 : Loading railing data ....
18:18:29 : Loading building data ....
18:18:29 : Loading model data ....
18:18:29 : Loading prefab data ....
18:18:29 : Loading sign data ....
18:18:30 : Loading traffic lights data ....
18:18:30 : Loading vegetation data ....
18:18:30 : Loading hinges data ....
18:18:30 : Loading stamp data ....
18:18:30 : Loading movers data ....
18:18:30 : Loading animated models ....
18:18:30 : Loading ferries ....
18:18:30 : Loading city data ....
18:18:30 : Loading cargo data ....
18:18:30 : Loading company data ....
18:18:30 : Loading country data ....
18:18:44 : Map successfully loaded ....
18:18:44 : Starting the campaign ...
18:21:23 : exit
18:21:24 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
18:21:24 : Loading city data ....
18:21:24 : Loading country data ....
18:21:24 : Loading cargo data ....
18:21:28 : quit
18:21:28 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
18:21:28 : [gfx] Destroying drawable (/procedural/water_env.tobj)
18:21:28 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
18:21:28 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
18:21:28 : [sys] process shutdown

Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »Iceman25« (1. Januar 2012, 19:06) aus folgendem Grund: LOG datei eingefügt


Teddybaer

unregistriert

2

Sonntag, 1. Januar 2012, 18:57

Die Log-Datei wäre sicherlich hilfreich ;) In der Log werden alle Geschehnisse rund ums Spiel aufgezeichnet und gespeichert,dort können wir die Fehlerquote eingrenzen,verstehst?Wie man diese postet,ist in nem Link beschrieben der in meiner Signatur steht :)

CrazyHorse

unregistriert

3

Sonntag, 1. Januar 2012, 19:03

Die Log zu zeigen wäre ganz gut. Aber ich gehe mal davon aus, dass sich der Firmen-Mod nicht mit der KFK-Map verträgt. Das ist meine Vermutung.

Gruss CrazyHorse

vanDongen

unregistriert

4

Montag, 2. Januar 2012, 08:15

kann keine trailerpacks installieren beim laden eines neuen spiels stürtzt ETS komplett ab . :pinch: :pinch:
Hallo Iceman25,
wenn Du ne Map drinne hast und nen Trailerpack dazu benutzen möchtest, mußt Du die Einträge dementsprechend auch anpassen. Da die meisten Trailerpacks, zumindestens bei ETS, als Standalonetrailer fungieren. Und nur der Standard ETS Map angepasst sind. Wie man zusätzliche Trailer einfügt, wird in dem Tutorial
[Tutorial] Standalone-Trailer einfügen erklärt.

Gruß mic_haj

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