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Absturzproblem bei Merlinita 7 (+Lösung)

Antworten im Thema: 19 » Der letzte Beitrag (14. Juni 2013, 08:56) ist von the_Rhythmosaur.

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Streetsurfer

unregistriert

11

Montag, 29. Oktober 2012, 18:07

Du hast auch die hinweise nicht gelesen.
Keine fremd Trailer.
Der zusätzliche reefer bringt vermutlich was mit,was dir das trailerpack und die definitionen der map/companys zerschiesst. ( ne trailer_storage oder company.sii oder sowas)

Lucifar79

Sattelzug-Fahrer

Beiträge: 78

Danksagungen: 246

  • Nachricht senden

12

Montag, 29. Oktober 2012, 20:00

Ich hab das problem mit und ohne dem reefer... Ich kann ja auch problemlos bis zu der stelle fahren

steschi

unregistriert

13

Donnerstag, 1. November 2012, 23:01

bin auf dem weg nach Sofia und stürze immer an der gleichen Stelle ab

Spoiler Spoiler

******** : log created on : Thursday November 01 2012 @ 22:46:33
22:46:33 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
22:46:33 : [sys] DirectX version : 4.09.00.0904
22:46:33 : [cpu] GenuineIntel [ Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz] at ~2793MHz.
22:46:33 : [cpu] Features utilized: fpu cmov mmx sse sse2.
22:46:33 : [sys] using QPC / unknown timer (thread affinity: 2), frequency 2728212Hz
22:46:33 : [mem] physical memory detected (4194303K/4193864K)
22:46:33 : [mem] virtual memory detected (2097024K/2024536K)
22:46:33 : [mem] Trying to allocate memory pool (819200K)
22:46:33 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
22:46:33 : [ufs] registered symlink from /custom_build/de_de to /
22:46:33 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
22:46:33 : [ufs] Home directory: 'C:/Users/sts/Documents/German Truck Simulator'.
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/000mats.scs
22:46:33 : [zipfs] 000mats.scs: mounted ok, 13665 entries [0x983dd1e5]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00main.scs
22:46:33 : [zipfs] 00main.scs: mounted ok, 5911 entries [0xf4d59b58]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00map.scs
22:46:33 : [zipfs] 00map.scs: mounted ok, 2 entries [0xff871078]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00model1.scs
22:46:33 : [zipfs] 00model1.scs: mounted ok, 7887 entries [0xb4e91777]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00model2.scs
22:46:33 : [zipfs] 00model2.scs: mounted ok, 5946 entries [0x1f76bbae]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00model3.scs
22:46:33 : [zipfs] 00model3.scs: mounted ok, 9931 entries [0x39dd87e1]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00model4.scs
22:46:33 : [zipfs] 00model4.scs: mounted ok, 2753 entries [0xcc3f85c6]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00Reale Firmen.scs
22:46:33 : [zipfs] 00Reale Firmen.scs: mounted ok, 104 entries [0x342842bf]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00ydef.scs
22:46:33 : [zipfs] 00ydef.scs: mounted ok, 486 entries [0x28330aa9]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/00yflarepack.scs
22:46:33 : [zipfs] 00yflarepack.scs: mounted ok, 609 entries [0xee97fea3]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/xenonmerlinitamod6.scs
22:46:33 : [zipfs] xenonmerlinitamod6.scs: mounted ok, 4 entries [0xffdfc5e9]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/zocmreich6.scs
22:46:33 : [zipfs] zocmreich6.scs: mounted ok, 5 entries [0x49014c5]
22:46:33 : Mounting extra package: C:/Users/sts/Documents/German Truck Simulator/mod/zzzzzzupdate7.scs
22:46:33 : [zipfs] zzzzzzupdate7.scs: mounted ok, 2067 entries [0x27233240]
22:46:33 : exec /home/config.cfg
22:46:33 : [sys] Executing /home/config.cfg ...
22:46:33 : uset g_minicon "0"
22:46:33 : uset g_console "0"
22:46:33 : uset g_trackir "1"
22:46:33 : uset g_developer "0"
22:46:33 : uset g_cargo_sort "4"
22:46:33 : uset g_save_idx "3"
22:46:33 : uset g_mouse_control "0"
22:46:33 : uset g_steering_func_param "0.0"
22:46:33 : uset g_joy_axis_brake_dz "0"
22:46:33 : uset g_joy_axis_brake "5"
22:46:33 : uset g_joy_ff_gain "1"
22:46:33 : uset g_joy_axis_throttle_dz "0"
22:46:33 : uset g_joy_axis_throttle "1"
22:46:33 : uset g_joy_axis_ff "1"
22:46:33 : uset g_joy_axis_combine "0"
22:46:33 : uset g_joy_axis_steer_sens "0"
22:46:33 : uset g_joy_axis_steer_dz "0.0"
22:46:33 : uset g_joy_axis_steer "0"
22:46:33 : uset g_tutorial "0"
22:46:33 : uset g_mirrors "0"
22:46:33 : uset g_fatigue "1"
22:46:33 : uset g_police "1"
22:46:33 : uset g_subtitles "0"
22:46:33 : uset g_clock_24 "1"
22:46:33 : uset g_quality "-1"
22:46:33 : uset g_reflection "1"
22:46:33 : uset g_mph "0"
22:46:33 : uset g_atrans "1"
22:46:33 : uset g_flyspeed "100.0"
22:46:33 : uset g_lang "de_de"
22:46:33 : uset g_colbox "0"
22:46:33 : uset r_gamma "1.42"
22:46:33 : uset r_path "5"
22:46:33 : uset r_msaa "16"
22:46:33 : uset r_fullscreen "1"
22:46:33 : uset r_mode "1024x768x32x0"
22:46:33 : uset r_device "gl"
22:46:33 : uset r_driver "gl"
22:46:33 : uset g_detail_veg "2"
22:46:33 : uset g_texture_usage_stats "0"
22:46:33 : uset g_fps "0"
22:46:33 : uset g_stream_exts ".ogg;.mp3"
22:46:33 : uset ds8_mix_channels "2"
22:46:33 : uset ds8_mix_depth "16"
22:46:33 : uset ds8_mix_rate "44100"
22:46:33 : uset ds8_reverse_stereo "1"
22:46:33 : uset s_acceleration "0"
22:46:33 : uset s_mix_channels "2"
22:46:33 : uset s_mix_depth "16"
22:46:33 : uset s_mix_rate "44100"
22:46:33 : uset s_sfx_enabled "1"
22:46:33 : uset s_music_enabled "1"
22:46:33 : uset s_sfx_volume "1"
22:46:33 : uset s_music_volume "0.47"
22:46:33 : uset s_reverse_stereo "1"
22:46:33 : uset s_device "ds8"
22:46:33 : uset r_vsync "1"
22:46:33 : uset r_quirks "0"
22:46:33 : uset r_anisotropy_factor "1"
22:46:33 : uset r_texture_detail "0"
22:46:33 : uset i_force_gain "1.0"
22:46:33 : uset i_feedback "1"
22:46:33 : uset i_joystick2 "-1"
22:46:33 : uset i_joystick1 "0"
22:46:33 : uset i_deadzone "0.0"
22:46:33 : uset i_device "di8"
22:46:33 : uset m_invert "0"
22:46:33 : uset m_sensitivity "0.33"
22:46:33 : uset m_filter "0"
22:46:33 : German Truck Simulator init ver.1.32 (rev. 27280)
22:46:34 : [gl] ICD OpenGL driver detected.
22:46:34 : [gl] driver: GeForce GT 440/PCIe/SSE2
22:46:34 : [gl] vendor: NVIDIA Corporation
22:46:34 : [gl] version: 4.2.0
22:46:34 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_texture_type_2_10_10_10_REV GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_alpha_test GL_NV_blend_minmax GL_NV_blend_square GL_NV_complex_primitives GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fbo_color_attachments GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragdepth GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_lod_clamp GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
22:46:34 : [gl] GL_max_texture_size: 16384
22:46:34 : [gl] taking advantage of 'GL_multitexture'
22:46:34 : [gl] Sampler count: 4
22:46:34 : [gl] taking advantage of 'GL_ARB_fragment_program'
22:46:34 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
22:46:34 : [gl] taking advantage of 'GL_texture_border_clamp'
22:46:34 : [gl] taking advantage of 'GL_texture_compression'
22:46:34 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
22:46:34 : [gl] taking advantage of 'GL_texture_cube_map'
22:46:34 : [gl] taking advantage of 'GL_texture_env_crossbar'
22:46:34 : [gl] taking advantage of 'GL_texture_env_combine'
22:46:34 : [gl] taking advantage of 'GL_texture_rectangle'
22:46:34 : [gl] taking advantage of 'GL_transpose_matrix'
22:46:34 : [gl] taking advantage of 'GL_vertex_buffer_object'
22:46:34 : [gl] taking advantage of 'GL_ARB_vertex_program'
22:46:34 : [gl] Vertex attribute count: 16
22:46:34 : [gl] taking advantage of 'GL_shader_objects'
22:46:34 : [gl] taking advantage of 'GL_vertex_shader'
22:46:34 : [gl] taking advantage of 'GL_fragment_shader'
22:46:34 : [gl] taking advantage of 'GL_draw_buffers'
22:46:34 : [gl] taking advantage of 'GL_blend_color'
22:46:34 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
22:46:34 : [gl] taking advantage of 'GL_draw_range_elements'
22:46:34 : [gl] taking advantage of 'GL_rescale_normal'
22:46:34 : [gl] taking advantage of 'GL_secondary_color'
22:46:34 : [gl] taking advantage of 'GL_separate_spcular_color'
22:46:34 : [gl] taking advantage of 'GL_texture3D'
22:46:34 : [gl] taking advantage of 'GL_texture_edge_clamp'
22:46:34 : [gl] taking advantage of 'GL_texture_env_add'
22:46:34 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
22:46:34 : [gl] Max anisotropy factor: 16
22:46:34 : [gl] taking advantage of 'GL_NV_register_combiners'
22:46:34 : [gl] taking advantage of 'GL_NV_register_combiners2'
22:46:34 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
22:46:34 : [gl] taking advantage of 'GL_NV_texture_shader'
22:46:34 : [gl] taking advantage of 'GL_NV_texture_shader2'
22:46:34 : [gl] taking advantage of 'GL_NV_texture_shader3'
22:46:34 : [gl] taking advantage of 'GL_NV_fragment_program'
22:46:34 : [gl] taking advantage of 'GL_NV_fragment_program_option'
22:46:34 : [gl] taking advantage of 'GL_NV_fragment_program2'
22:46:34 : [gl] taking advantage of 'GL_NV_vertex_program2'
22:46:34 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
22:46:34 : [gl] taking advantage of 'GL_NV_vertex_program3'
22:46:34 : [gl] taking advantage of 'GL_generate_mipmap'
22:46:34 : [gl] taking advantage of 'GL_framebuffer_object'
22:46:34 : [gl] taking advantage of 'WGL_ARB_extensions_string'
22:46:34 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
22:46:34 : [gl] taking advantage of 'WGL_EXT_swap_control'
22:46:34 : [gl] taking advantage of 'WGL_ARB_pixel_format'
22:46:34 : [gl] taking advantage of 'GL_ARB_multisample'
22:46:34 : [gl] Detected support for 16x anti-aliasing.
22:46:34 : [gl] Detected support for 8x anti-aliasing.
22:46:34 : [gl] Detected support for 4x anti-aliasing.
22:46:34 : [gl] Detected support for 2x anti-aliasing.
22:46:34 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
22:46:34 : Rendering path available: GL1X
22:46:34 : Rendering path available: ARB1
22:46:34 : Rendering path available: NV1X
22:46:34 : Rendering path available: NV2X
22:46:34 : Rendering path available: NV3X
22:46:34 : Rendering path available: NV4X
22:46:34 : Rendering path available: ARB2
22:46:34 : Rendering path available: GL2X
22:46:34 : [dx9] Direct3D9Ex detected.
22:46:34 : [dx9] Number of adapters found: 1
22:46:34 : [dx9] Adapter #0: NVIDIA GeForce GT 440 (nvd3dum.dll) [driver version: 8.17.13.142]
22:46:34 : Rendering path available: SM2X
22:46:34 : Rendering path available: SM3X
22:46:34 : [vid] We are using a refresh rate 75Hz, which is bigger than the desktop uses - 60Hz
22:46:34 : [gl] CDS init: OK
22:46:34 : [gl] SetPixelFormat: OK (55, color 32 bits, depth 24 bits).
22:46:34 : [gl] wglCreateContext: OK
22:46:34 : [gl] OpenGL framebuffer context init OK
22:46:34 : [gfx] Created drawable (/procedural/truck0.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck1.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck2.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck3.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck4.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck5.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck6.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck7.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck8.tobj)
22:46:34 : [gfx] Created drawable (/procedural/truck9.tobj)
22:46:34 : [gfx] Created drawable (/procedural/dashboard.tobj)
22:46:34 : [gfx] Created drawable (/procedural/close_mirror.tobj)
22:46:34 : [gfx] Created drawable (/procedural/far_mirror.tobj)
22:46:34 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
22:46:34 : [gfx] Created drawable (/procedural/generic_env.tobj)
22:46:34 : [gfx] Created drawable (/procedural/water_env.tobj)
22:46:34 : [gfx] Created drawable (/procedural/ocean_env.tobj)
22:46:34 : Setting UI reference mode to: 1152x864...
22:46:34 : [snd] select device (ds8)
22:46:34 : [ds8] Available device : Primärer Soundtreiber ().
22:46:34 : [ds8] Available device : Lautsprecher (Logitech USB Headset) ({0.0.0.00000000}.{20568dfb-d8da-43f5-b64f-ca437a20d8fb}).
22:46:34 : [ds8] Available device : Lautsprecher (Realtek High Definition Audio) ({0.0.0.00000000}.{55ce01df-fcfa-4936-9733-724b0d1dff3d}).
22:46:34 : [ds8] Available device : Realtek HDMI Output (Realtek High Definition Audio) ({0.0.0.00000000}.{94643bcb-0617-4887-8375-ec78f72e735b}).
22:46:34 : [ds8] Initialization OK.
22:46:34 : [di8] Joystick/GamePad/Wheel device: \bSideWinder Force Feedback Wheel (USB)
22:46:34 : g_ui_recache
22:46:34 : exit
22:46:35 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:46:35 : Loading city data ....
22:46:35 : Loading cargo descriptions ....
22:46:42 : game
22:46:42 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:46:42 : Loading resource server data ....
22:46:42 : Loading road data ....
22:46:42 : Loading terrain data ....
22:46:42 : Loading railing data ....
22:46:42 : Loading building data ....
22:46:42 : Loading model data ....
22:46:42 : Loading prefab data ....
22:46:42 : Loading sign data ....
22:46:43 : Loading traffic lights data ....
22:46:43 : Loading vegetation data ....
22:46:43 : Loading hinges data ....
22:46:43 : Loading stamp data ....
22:46:43 : Loading movers data ....
22:46:43 : Loading animated models ....
22:46:43 : Loading sound item data ....
22:46:43 : Loading live stream data ....
22:46:43 : Loading cargo data ....
22:46:43 : Loading company data ....
22:46:43 : Loading city data ....
22:46:43 : Loading cargo descriptions ....
22:46:43 : Map '/map/germany.mbd' loading started ....
22:46:44 : Map successfully loaded ....
22:46:45 : Starting the saved game (/home/save/1) ...
22:47:10 : Special cargo generated! (Soiamilch)


bitte in zukunft die log in den spoiler, ich habe es mal für dich gemacht ;)
mfg chloro


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Danke, bin neu hier und kenn mich noch nicht so aus, wie alles funktioniert.

Edit by Lisa90: Und Doppelposts bitte auch vermeiden!

Streetsurfer

unregistriert

14

Freitag, 2. November 2012, 08:04

iss kein absturz. special cargo wird generiert.
Einfach mal abwarten und nicht gleich auf die harte tour das spiel beenden.

Ludwiczek

Sprinter-Fahrer

  • »Ludwiczek« ist männlich

Beiträge: 5

Wohnort: Wuppertal

  • Nachricht senden

15

Dienstag, 6. November 2012, 16:33

Hallo zusammen
Ich hab auch immer öfter Abstürze und jetzt kommt sone merkwürdige fehlermeldung im log....hab k.A was das bedeuten könnte
hier der log

Spoiler Spoiler

******** : log created on : Tuesday November 06 2012 @ 16:03:52
16:03:52 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
16:03:52 : [sys] DirectX version : 4.09.00.0904
16:03:52 : [cpu] GenuineIntel [ Intel(R) Pentium(R) M processor 1500MHz] at ~1495MHz.
16:03:52 : [cpu] Features utilized: fpu cmov mmx sse sse2.
16:03:52 : [sys] using QPC / ACPI (PM Clock) timer (thread affinity: 0), frequency 3579545Hz
16:03:52 : [mem] physical memory detected (1310136K/918116K)
16:03:52 : [mem] virtual memory detected (2097024K/2062580K)
16:03:52 : [mem] Trying to allocate memory pool (655068K)
16:04:03 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
16:04:03 : [ufs] registered symlink from /custom_build/de_de to /
16:04:03 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
16:04:03 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator'.
16:04:03 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/000mats.scs
16:04:03 : [zipfs] 000mats.scs: mounted ok, 13665 entries [0x983dd1e5]
16:04:03 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00main.scs
16:04:08 : [zipfs] 00main.scs: mounted ok, 5911 entries [0xf4d59b58]
16:04:08 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00map.scs
16:04:08 : [zipfs] 00map.scs: mounted ok, 2 entries [0xff871078]
16:04:08 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00model1.scs
16:04:20 : [zipfs] 00model1.scs: mounted ok, 7887 entries [0xb4e91777]
16:04:20 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00model2.scs
16:04:27 : [zipfs] 00model2.scs: mounted ok, 5946 entries [0x1f76bbae]
16:04:27 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00model3.scs
16:04:38 : [zipfs] 00model3.scs: mounted ok, 9931 entries [0x39dd87e1]
16:04:38 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00model4.scs
16:04:42 : [zipfs] 00model4.scs: mounted ok, 2753 entries [0xcc3f85c6]
16:04:42 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00Reale Firmen.scs
16:04:42 : [zipfs] 00Reale Firmen.scs: mounted ok, 104 entries [0x342842bf]
16:04:42 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ttschwerlastentrailer.scs
16:04:43 : [zipfs] 00ttschwerlastentrailer.scs: mounted ok, 618 entries [0x864b1a4a]
16:04:43 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00Wheels.scs
16:04:48 : [zipfs] 00Wheels.scs: mounted ok, 3582 entries [0x6ee53b04]
16:04:48 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ydef.scs
16:04:48 : [zipfs] 00ydef.scs: mounted ok, 486 entries [0x28330aa9]
16:04:48 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00yflarepack.scs
16:04:49 : [zipfs] 00yflarepack.scs: mounted ok, 609 entries [0xee97fea3]
16:04:49 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_2container.scs
16:04:51 : [zipfs] 00ytrailer_2container.scs: mounted ok, 678 entries [0xd5ea0872]
16:04:51 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_3dryliner.scs
16:04:51 : [zipfs] 00ytrailer_3dryliner.scs: mounted ok, 257 entries [0x60787468]
16:04:51 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_4reefer.scs
16:04:53 : [zipfs] 00ytrailer_4reefer.scs: mounted ok, 507 entries [0x5860f42f]
16:04:53 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_5sidevan.scs
16:04:55 : [zipfs] 00ytrailer_5sidevan.scs: mounted ok, 586 entries [0x12618fbe]
16:04:55 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_6Silos_Cistern.scs
16:04:56 : [zipfs] 00ytrailer_6Silos_Cistern.scs: mounted ok, 310 entries [0x4f7cdc4d]
16:04:56 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_7tilt.scs
16:04:56 : [zipfs] 00ytrailer_7tilt.scs: mounted ok, 254 entries [0x20392a7c]
16:04:56 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_8tipper.scs
16:04:56 : [zipfs] 00ytrailer_8tipper.scs: mounted ok, 66 entries [0x5a6bae8]
16:04:56 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00ytrailer_9D-TEC.scs
16:04:57 : [zipfs] 00ytrailer_9D-TEC.scs: mounted ok, 324 entries [0xd2e77fc0]
16:04:57 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/00yyzzSW_M6_normal.scs
16:04:57 : [zipfs] 00yyzzSW_M6_normal.scs: mounted ok, 242 entries [0x70c4abe9]
16:04:57 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/autogenerated_trailer_storage.scs
16:04:57 : [zipfs] autogenerated_trailer_storage.scs: mounted ok, 1 entries [0x41842e83]
16:04:57 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/MB_Actros_MPIV_1851.scs
16:04:58 : [zipfs] MB_Actros_MPIV_1851.scs: mounted ok, 346 entries [0x73d48f01]
16:04:58 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/Volvo FH16 580 Euro 4 Low Cab Van Rim Int. Transport.scs
16:04:58 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/volvoxl
16:04:58 : [zipfs] Volvo FH16 580 Euro 4 Low Cab Van Rim Int. Transport.scs: mounted ok, 138 entries [0xd5a0da64]
16:04:58 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/zzzyyy_summer_spring_mod.scs
16:04:59 : [zipfs] zzzyyy_summer_spring_mod.scs: mounted ok, 260 entries [0x1a48f4dc]
16:04:59 : Mounting extra package: C:/Dokumente und Einstellungen/Ludwig/Eigene Dateien/German Truck Simulator/mod/zzzzzmoredrivers.scs
16:04:59 : [zipfs] zzzzzmoredrivers.scs: mounted ok, 2 entries [0x2a0d5fb4]
16:04:59 : exec /home/config.cfg
16:04:59 : [sys] Executing /home/config.cfg ...
16:04:59 : uset g_minicon "0"
16:04:59 : uset g_console "1"
16:04:59 : uset g_trackir "1"
16:04:59 : uset g_developer "1"
16:04:59 : uset g_cargo_sort "0"
16:04:59 : uset g_save_idx "5"
16:04:59 : uset g_mouse_control "0"
16:04:59 : uset g_steering_func_param "0.2"
16:04:59 : uset g_joy_axis_brake_dz "0.03"
16:04:59 : uset g_joy_axis_brake "6"
16:04:59 : uset g_joy_ff_gain "0"
16:04:59 : uset g_joy_axis_throttle_dz "0.01"
16:04:59 : uset g_joy_axis_throttle "1"
16:04:59 : uset g_joy_axis_ff "0"
16:04:59 : uset g_joy_axis_combine "0"
16:04:59 : uset g_joy_axis_steer_sens "0.34"
16:04:59 : uset g_joy_axis_steer_dz "0.07"
16:04:59 : uset g_joy_axis_steer "0"
16:04:59 : uset g_tutorial "1"
16:04:59 : uset g_mirrors "0"
16:04:59 : uset g_fatigue "1"
16:04:59 : uset g_police "1"
16:04:59 : uset g_subtitles "0"
16:04:59 : uset g_clock_24 "1"
16:04:59 : uset g_quality "-1"
16:04:59 : uset g_reflection "0"
16:04:59 : uset g_mph "0"
16:04:59 : uset g_atrans "1"
16:04:59 : uset g_flyspeed "100.0"
16:04:59 : uset g_lang "de_de"
16:04:59 : uset g_colbox "0"
16:04:59 : uset r_gamma "1.03"
16:04:59 : uset r_path "5"
16:04:59 : uset r_msaa "4"
16:04:59 : uset r_fullscreen "1"
16:04:59 : uset r_mode "1024x768x32x60"
16:04:59 : uset r_device "gl"
16:04:59 : uset r_driver "gl"
16:04:59 : uset g_detail_veg "0"
16:04:59 : uset g_texture_usage_stats "0"
16:04:59 : uset g_fps "0"
16:04:59 : uset g_stream_exts ".ogg;.mp3"
16:04:59 : uset ds8_mix_channels "2"
16:04:59 : uset ds8_mix_depth "16"
16:04:59 : uset ds8_mix_rate "44100"
16:04:59 : uset ds8_reverse_stereo "0"
16:04:59 : uset s_acceleration "1"
16:04:59 : uset s_mix_channels "2"
16:04:59 : uset s_mix_depth "16"
16:04:59 : uset s_mix_rate "44100"
16:04:59 : uset s_sfx_enabled "1"
16:04:59 : uset s_music_enabled "1"
16:04:59 : uset s_sfx_volume "1"
16:04:59 : uset s_music_volume "0.41"
16:04:59 : uset s_reverse_stereo "0"
16:04:59 : uset s_device "ds8"
16:04:59 : uset r_vsync "1"
16:04:59 : uset r_quirks "0"
16:04:59 : uset r_anisotropy_factor "0.25"
16:04:59 : uset r_texture_detail "1"
16:04:59 : uset i_force_gain "1.0"
16:04:59 : uset i_feedback "1"
16:04:59 : uset i_joystick2 "-1"
16:04:59 : uset i_joystick1 "0"
16:04:59 : uset i_deadzone "0.0"
16:04:59 : uset i_device "di8"
16:04:59 : uset m_invert "0"
16:04:59 : uset m_sensitivity "0.33"
16:04:59 : uset m_filter "0"
16:04:59 : German Truck Simulator init ver.1.32 (rev. 27280)
16:04:59 : [gl] ICD OpenGL driver detected.
16:04:59 : [gl] driver: ATI MOBILITY RADEON 9600/9700 Series (Omega 3 x86/SSE2
16:04:59 : [gl] vendor: ATI Technologies Inc.
16:04:59 : [gl] version: 2.0.6458 WinXP Release
16:04:59 : [gl] GL extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
16:04:59 : [gl] GL_max_texture_size: 2048
16:04:59 : [gl] taking advantage of 'GL_multitexture'
16:04:59 : [gl] Sampler count: 8
16:04:59 : [gl] taking advantage of 'GL_ARB_fragment_program'
16:04:59 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
16:04:59 : [gl] taking advantage of 'GL_texture_border_clamp'
16:04:59 : [gl] taking advantage of 'GL_texture_compression'
16:04:59 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
16:04:59 : [gl] taking advantage of 'GL_texture_cube_map'
16:04:59 : [gl] taking advantage of 'GL_texture_env_crossbar'
16:04:59 : [gl] taking advantage of 'GL_texture_env_combine'
16:04:59 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
16:04:59 : [gl] taking advantage of 'GL_transpose_matrix'
16:04:59 : [gl] taking advantage of 'GL_vertex_buffer_object'
16:04:59 : [gl] taking advantage of 'GL_ARB_vertex_program'
16:04:59 : [gl] Vertex attribute count: 32
16:04:59 : [gl] The attribute count limit clamped down to 16 from 32.
16:04:59 : [gl] taking advantage of 'GL_shader_objects'
16:04:59 : [gl] taking advantage of 'GL_vertex_shader'
16:04:59 : [gl] taking advantage of 'GL_fragment_shader'
16:04:59 : [gl] taking advantage of 'GL_ATI_fragment_shader'
16:04:59 : [gl] taking advantage of 'GL_draw_buffers'
16:04:59 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
16:04:59 : [gl] taking advantage of 'GL_blend_color'
16:04:59 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
16:04:59 : [gl] taking advantage of 'GL_draw_range_elements'
16:04:59 : [gl] taking advantage of 'GL_rescale_normal'
16:04:59 : [gl] taking advantage of 'GL_secondary_color'
16:04:59 : [gl] taking advantage of 'GL_separate_spcular_color'
16:04:59 : [gl] taking advantage of 'GL_texture3D'
16:04:59 : [gl] taking advantage of 'GL_texture_edge_clamp'
16:04:59 : [gl] taking advantage of 'GL_texture_env_add'
16:04:59 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
16:04:59 : [gl] Max anisotropy factor: 16
16:04:59 : [gl] taking advantage of 'GL_generate_mipmap'
16:04:59 : [gl] taking advantage of 'GL_EXT_framebuffer_object'
16:04:59 : [gl] taking advantage of 'WGL_ARB_extensions_string'
16:04:59 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle
16:04:59 : [gl] taking advantage of 'WGL_EXT_swap_control'
16:04:59 : [gl] taking advantage of 'WGL_ARB_pixel_format'
16:04:59 : [gl] taking advantage of 'GL_ARB_multisample'
16:04:59 : [gl] Detected support for 6x anti-aliasing.
16:04:59 : [gl] Detected support for 4x anti-aliasing.
16:04:59 : [gl] Detected support for 2x anti-aliasing.
16:04:59 : Rendering path available: GL1X
16:04:59 : Rendering path available: ARB1
16:04:59 : Rendering path available: R2XX
16:04:59 : Rendering path available: ARB2
16:04:59 : Rendering path available: GL2X
16:04:59 : [dx9] Direct3D9 detected.
16:04:59 : [dx9] Number of adapters found: 1
16:04:59 : [dx9] Adapter #0: ATI MOBILITY RADEON 9600/9700 Series (Omega 3.8.360) (ati2dvag.dll) [driver version: 6.14.10.6683]
16:04:59 : Rendering path available: SM2X
16:05:00 : [gl] CDS init: OK
16:05:00 : [gl] SetPixelFormat: OK (12, color 32 bits, depth 24 bits).
16:05:00 : [gl] wglCreateContext: OK
16:05:00 : [gl] OpenGL framebuffer context init OK
16:05:00 : [gfx] Created drawable (/procedural/truck0.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck1.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck2.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck3.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck4.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck5.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck6.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck7.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck8.tobj)
16:05:00 : [gfx] Created drawable (/procedural/truck9.tobj)
16:05:00 : [gfx] Created drawable (/procedural/dashboard.tobj)
16:05:00 : [gfx] Created drawable (/procedural/close_mirror.tobj)
16:05:00 : [gfx] Created drawable (/procedural/far_mirror.tobj)
16:05:00 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
16:05:00 : [gfx] Created drawable (/procedural/generic_env.tobj)
16:05:00 : [gfx] Created drawable (/procedural/water_env.tobj)
16:05:00 : [gfx] Created drawable (/procedural/ocean_env.tobj)
16:05:00 : Setting UI reference mode to: 1152x864...
16:05:00 : [snd] select device (ds8)
16:05:00 : [ds8] Available device : Primärer Soundtreiber ().
16:05:00 : [ds8] Available device : Realtek AC97 Audio (ALCXWDM.SYS).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Available device : Audials Sound Capturing (tbhsd.sys).
16:05:00 : [ds8] Initialization OK.
16:05:01 : [di8] Joystick/GamePad/Wheel device: \bSaitek R220
16:05:01 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
16:05:01 : g_ui_recache
16:05:01 : exit
16:05:03 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:05:03 : Loading city data ....
16:05:03 : Loading cargo descriptions ....
16:05:40 : game
16:05:41 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:06:12 : Loading resource server data ....
16:06:12 : Loading road data ....
16:06:12 : Loading terrain data ....
16:06:12 : Loading railing data ....
16:06:12 : Loading building data ....
16:06:13 : Loading model data ....
16:06:21 : Loading prefab data ....
16:06:22 : Loading sign data ....
16:06:28 : Loading traffic lights data ....
16:06:28 : Loading vegetation data ....
16:06:28 : Loading hinges data ....
16:06:28 : Loading stamp data ....
16:06:28 : Loading movers data ....
16:06:29 : Loading animated models ....
16:06:29 : Loading sound item data ....
16:06:29 : Loading live stream data ....
16:06:29 : Loading cargo data ....
16:06:29 : Loading company data ....
16:06:29 : Loading city data ....
16:06:29 : Loading cargo descriptions ....
16:06:29 : Map '/map/germany.mbd' loading started ....
16:06:35 : Map successfully loaded ....
16:06:49 : Starting the saved game (/home/save/3) ...
16:09:45 : Creating save-game file (/home/save/3/game.sii) ...
16:14:11 : c:\devel\de_trucks\prism\src\p3core\collections/arrays/arrays_base_impl.h(466): ??A?$array_t@V?$owner_ptr_t@Vsign_model_u@prism@@@prism@@@prism@@QAEAAV?$owner_ptr_t@Vsign_model_u@prism@@@1@I@Z: Index outside array boundaries.

ich bedanke mich schon im voraus :?:
immer wieder diese meldung: c:\devel\de_trucks\prism\src\p3core\collections/arrays/arrays_base_impl.h(466): ??A?$array_t@V?$owner_ptr_t@Vsign_model_u@prism@@@prism@@@prism@@QAEAAV?$owner_ptr_t@Vsign_model_u@prism@@@1@I@Z: Index outside array boundaries.

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Ludwiczek« (6. November 2012, 16:57)


Streetsurfer

unregistriert

16

Dienstag, 6. November 2012, 23:54

du hast nen fehlerhaften mod ( Truck oder Trailer drin.
da ist im zmod nicht sauber gearbeitet worden.
Und oben wird dir inkompatibler zip eintrag gemeldet bei nem Volvo.

Schmeiss die zusätzlichen truck raus und teste nach und nach mit wieder einzeln einsetzen welcher den Fehler verursacht.

awp1998

unregistriert

17

Dienstag, 13. November 2012, 00:26

bei mir ist des so dass des spiel einfach nach dem man 2 min spielt abstürtzt ich habe ats 1.31 und nur merlinita map 7 also kine zusatzt mods früher ging alles mit zusatz mods gut jetz nicht mehr warum aber

Spoiler Spoiler

******** : log created on : Tuesday November 13 2012 @ 00:17:10
00:17:10 : [sys] running on x86 / Windows 7 (version 6.1) /
00:17:10 : [sys] DirectX version : 4.09.00.0904
00:17:10 : [cpu] GenuineIntel [ Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz] at ~3193MHz.
00:17:10 : [cpu] Features utilized: fpu cmov mmx sse sse2.
00:17:10 : [sys] using QPC / unknown timer (thread affinity: 1), frequency 3118251Hz
00:17:10 : [mem] physical memory detected (1048575K/1048575K)
00:17:10 : [mem] virtual memory detected (2097024K/2009644K)
00:17:10 : [mem] Trying to allocate memory pool (524287K)
00:17:10 : [zipfs] base.scs: mounted ok, 13083 entries [0xdb904d54]
00:17:10 : [ufs] registered symlink from /custom_build/de_de to /
00:17:10 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x69da09d0]
00:17:10 : [ufs] Home directory: 'C:/Users/Denis/Documents/German Truck Simulator'.
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/000mats.scs
00:17:11 : [zipfs] 000mats.scs: mounted ok, 13106 entries [0x3f135675]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00main.scs
00:17:11 : [zipfs] 00main.scs: mounted ok, 5709 entries [0x7c7fd3af]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00map.scs
00:17:11 : [zipfs] 00map.scs: mounted ok, 2 entries [0xada89790]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00model1.scs
00:17:11 : [zipfs] 00model1.scs: mounted ok, 7845 entries [0xaf569c36]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00model2.scs
00:17:11 : [zipfs] 00model2.scs: mounted ok, 5941 entries [0x177abb49]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00model3.scs
00:17:11 : [zipfs] 00model3.scs: mounted ok, 8977 entries [0x2c5dc1b3]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00model4.scs
00:17:11 : [zipfs] 00model4.scs: mounted ok, 2695 entries [0x2b9722ec]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00Reale Firmen.scs
00:17:11 : [zipfs] 00Reale Firmen.scs: mounted ok, 103 entries [0xc614426a]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00ydef.scs
00:17:11 : [zipfs] 00ydef.scs: mounted ok, 486 entries [0xa243fdd]
00:17:11 : Mounting extra package: C:/Users/Denis/Documents/German Truck Simulator/mod/00yflarepack.scs
00:17:11 : [zipfs] 00yflarepack.scs: mounted ok, 609 entries [0xee97fea3]
00:17:11 : exec /home/config.cfg
00:17:11 : [sys] Executing /home/config.cfg ...
00:17:11 : uset g_minicon "0"
00:17:11 : uset g_console "0"
00:17:11 : uset g_trackir "1"
00:17:11 : uset g_developer "0"
00:17:11 : uset g_cargo_sort "0"
00:17:11 : uset g_save_idx "2"
00:17:11 : uset g_mouse_control "0"
00:17:11 : uset g_steering_func_param "0.17"
00:17:11 : uset g_joy_axis_brake_dz "0.0"
00:17:11 : uset g_joy_axis_brake "1"
00:17:11 : uset g_joy_ff_gain "1.0"
00:17:11 : uset g_joy_axis_throttle_dz "0.0"
00:17:11 : uset g_joy_axis_throttle "5"
00:17:11 : uset g_joy_axis_ff "1"
00:17:11 : uset g_joy_axis_combine "0"
00:17:11 : uset g_joy_axis_steer_sens "1"
00:17:11 : uset g_joy_axis_steer_dz "0.0"
00:17:11 : uset g_joy_axis_steer "0"
00:17:11 : uset g_tutorial "0"
00:17:11 : uset g_mirrors "1"
00:17:11 : uset g_fatigue "1"
00:17:11 : uset g_police "1"
00:17:11 : uset g_subtitles "0"
00:17:11 : uset g_clock_24 "1"
00:17:11 : uset g_quality "2"
00:17:11 : uset g_reflection "1"
00:17:11 : uset g_mph "0"
00:17:11 : uset g_atrans "1"
00:17:11 : uset g_flyspeed "100.0"
00:17:11 : uset g_lang "de_de"
00:17:11 : uset g_colbox "0"
00:17:11 : uset r_gamma "1.0"
00:17:11 : uset r_path "22"
00:17:11 : uset r_msaa "8"
00:17:11 : uset r_fullscreen "1"
00:17:11 : uset r_mode "1280x1024x32x60"
00:17:11 : uset r_device "dx9"
00:17:11 : uset r_driver "dx9"
00:17:11 : uset g_detail_veg "2"
00:17:11 : uset g_texture_usage_stats "0"
00:17:11 : uset g_fps "0"
00:17:11 : uset g_stream_exts ".ogg;.mp3"
00:17:11 : uset ds8_mix_channels "2"
00:17:11 : uset ds8_mix_depth "16"
00:17:11 : uset ds8_mix_rate "44100"
00:17:11 : uset ds8_reverse_stereo "0"
00:17:11 : uset s_acceleration "1"
00:17:11 : uset s_mix_channels "2"
00:17:11 : uset s_mix_depth "16"
00:17:11 : uset s_mix_rate "44100"
00:17:11 : uset s_sfx_enabled "1"
00:17:11 : uset s_music_enabled "1"
00:17:11 : uset s_sfx_volume "1.0"
00:17:11 : uset s_music_volume "0.8"
00:17:11 : uset s_reverse_stereo "0"
00:17:11 : uset s_device "ds8"
00:17:11 : uset r_vsync "1"
00:17:11 : uset r_quirks "0"
00:17:11 : uset r_anisotropy_factor "0.5"
00:17:11 : uset r_texture_detail "0"
00:17:11 : uset i_force_gain "1.0"
00:17:11 : uset i_feedback "1"
00:17:11 : uset i_joystick2 "-1"
00:17:11 : uset i_joystick1 "0"
00:17:11 : uset i_deadzone "0.0"
00:17:11 : uset i_device "di8"
00:17:11 : uset m_invert "0"
00:17:11 : uset m_sensitivity "0.33"
00:17:11 : uset m_filter "0"
00:17:11 : German Truck Simulator init ver.1.31 (rev. 26665)
00:17:11 : [gl] ICD OpenGL driver detected.
00:17:11 : [gl] driver: AMD Radeon HD 7700 Series
00:17:11 : [gl] vendor: ATI Technologies Inc.
00:17:11 : [gl] version: 4.2.11631 Compatibility Profile Context
00:17:11 : [gl] GL extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:17:11 : [gl] GL_max_texture_size: 16384
00:17:11 : [gl] taking advantage of 'GL_multitexture'
00:17:11 : [gl] Sampler count: 8
00:17:11 : [gl] taking advantage of 'GL_ARB_fragment_program'
00:17:11 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
00:17:11 : [gl] taking advantage of 'GL_texture_border_clamp'
00:17:11 : [gl] taking advantage of 'GL_texture_compression'
00:17:11 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
00:17:11 : [gl] taking advantage of 'GL_texture_cube_map'
00:17:11 : [gl] taking advantage of 'GL_texture_env_crossbar'
00:17:11 : [gl] taking advantage of 'GL_texture_env_combine'
00:17:11 : [gl] taking advantage of 'GL_texture_rectangle'
00:17:11 : [gl] taking advantage of 'GL_transpose_matrix'
00:17:11 : [gl] taking advantage of 'GL_vertex_buffer_object'
00:17:11 : [gl] taking advantage of 'GL_ARB_vertex_program'
00:17:11 : [gl] Vertex attribute count: 29
00:17:11 : [gl] The attribute count limit clamped down to 16 from 29.
00:17:11 : [gl] taking advantage of 'GL_shader_objects'
00:17:11 : [gl] taking advantage of 'GL_vertex_shader'
00:17:11 : [gl] taking advantage of 'GL_fragment_shader'
00:17:11 : [gl] taking advantage of 'GL_ATI_fragment_shader'
00:17:11 : [gl] taking advantage of 'GL_draw_buffers'
00:17:11 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
00:17:11 : [gl] taking advantage of 'GL_blend_color'
00:17:11 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
00:17:11 : [gl] taking advantage of 'GL_draw_range_elements'
00:17:11 : [gl] taking advantage of 'GL_rescale_normal'
00:17:11 : [gl] taking advantage of 'GL_secondary_color'
00:17:11 : [gl] taking advantage of 'GL_separate_spcular_color'
00:17:11 : [gl] taking advantage of 'GL_texture3D'
00:17:11 : [gl] taking advantage of 'GL_texture_edge_clamp'
00:17:11 : [gl] taking advantage of 'GL_texture_env_add'
00:17:11 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
00:17:11 : [gl] Max anisotropy factor: 16
00:17:11 : [gl] taking advantage of 'GL_generate_mipmap'
00:17:11 : [gl] taking advantage of 'GL_framebuffer_object'
00:17:11 : [gl] taking advantage of 'WGL_ARB_extensions_string'
00:17:11 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_float_buffer
00:17:11 : [gl] taking advantage of 'WGL_EXT_swap_control'
00:17:11 : [gl] taking advantage of 'WGL_ARB_pixel_format'
00:17:11 : [gl] taking advantage of 'GL_ARB_multisample'
00:17:11 : [gl] Detected support for 8x anti-aliasing.
00:17:11 : [gl] Detected support for 4x anti-aliasing.
00:17:11 : [gl] Detected support for 2x anti-aliasing.
00:17:11 : [gl] Detected support for 1x anti-aliasing.
00:17:11 : Rendering path available: GL1X
00:17:11 : Rendering path available: ARB1
00:17:11 : Rendering path available: R2XX
00:17:11 : Rendering path available: ARB2
00:17:11 : Rendering path available: GL2X
00:17:11 : [dx9] Direct3D9Ex detected.
00:17:11 : [dx9] Number of adapters found: 1
00:17:11 : [dx9] Adapter #0: AMD Radeon HD 7700 Series (aticfx32.dll) [driver version: 8.17.10.1124]
00:17:11 : Rendering path available: SM2X
00:17:11 : Rendering path available: SM3X
00:17:11 : [dx9] D3D9 device sucessfully created [HWVP]
00:17:11 : [gfx] Created drawable (/procedural/truck0.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck1.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck2.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck3.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck4.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck5.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck6.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck7.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck8.tobj)
00:17:11 : [gfx] Created drawable (/procedural/truck9.tobj)
00:17:11 : [gfx] Created drawable (/procedural/dashboard.tobj)
00:17:11 : [gfx] Created drawable (/procedural/close_mirror.tobj)
00:17:11 : [gfx] Created drawable (/procedural/far_mirror.tobj)
00:17:11 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
00:17:11 : [gfx] Created drawable (/procedural/generic_env.tobj)
00:17:11 : [gfx] Created drawable (/procedural/water_env.tobj)
00:17:11 : [gfx] Created drawable (/procedural/ocean_env.tobj)
00:17:11 : Setting UI reference mode to: 1152x864...
00:17:11 : [snd] select device (ds8)
00:17:11 : [ds8] Available device : Primärer Soundtreiber ().
00:17:11 : [ds8] Available device : Lautsprecher (High Definition Audio-Gerät) ({0.0.0.00000000}.{15a77f7a-1e6d-43dc-a919-c7e77616946e}).
00:17:11 : [ds8] Available device : Digitalaudio (S/PDIF) (High Definition Audio-Gerät) ({0.0.0.00000000}.{94188882-b58d-4773-974f-f9b7d35dfca5}).
00:17:11 : [ds8] Initialization OK.
00:17:12 : [di8] Joystick/GamePad/Wheel device: \bRGT Force Feedback Pro
00:17:12 : g_ui_recache
00:17:12 : exit
00:17:12 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
00:17:12 : Loading city data ....
00:17:12 : Loading cargo descriptions ....
00:17:22 : game
00:17:22 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
00:17:23 : Loading resource server data ....
00:17:23 : Loading road data ....
00:17:23 : Loading terrain data ....
00:17:23 : Loading railing data ....
00:17:23 : Loading building data ....
00:17:23 : Loading model data ....
00:17:23 : Loading prefab data ....
00:17:23 : Loading sign data ....
00:17:23 : Loading traffic lights data ....
00:17:23 : Loading vegetation data ....
00:17:23 : Loading hinges data ....
00:17:23 : Loading stamp data ....
00:17:23 : Loading movers data ....
00:17:23 : Loading animated models ....
00:17:23 : Loading sound item data ....
00:17:23 : Loading live stream data ....
00:17:23 : Loading cargo data ....
00:17:23 : Loading company data ....
00:17:23 : Loading city data ....
00:17:23 : Loading cargo descriptions ....
00:17:23 : Map '/map/germany.mbd' loading started ....
00:17:24 : Map successfully loaded ....
00:18:03 : Starting the campaign ...

the_Rhythmosaur

unregistriert

18

Freitag, 31. Mai 2013, 16:34

Merlinita 7.4: Crash vor London, Logdatei schweigt...

Tatsächlich: Der Saurier braucht Support, anstatt welchen zu geben...

Vorweg, da Ihr mich noch nicht kennt: Ich bin selbst Moderator in einem anderen GTS-Forum, modde selbst, schreibe Tutorials und Reviews und habe reichlich Erfahrung mit GTS, speziell Harry's Maps und Merlinita 5.0. Merlinita 7.4 habe ich vor einer Woche erstmals ausprobiert. Leider bin ich aber heute mit meinem Latein am Ende.

Ich bin nun auf Merlinita 7.4 rund 20 000 km problemlos gefahren. Meine Lenkzeit nähert sich dem Ende, und ich will in London übernachten. Kurz nachdem ich die ersten Gebäude sehe, stürzt die Sim ab.

In der Logdatei findet sich NICHTS. Die letzte Zeile lautet:
15:37:28 : Starting the saved game (/home/save/5) ...

Spoiler Spoiler


******** : log created on : Friday May 31 2013 @ 15:35:59
15:35:59 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 2
15:35:59 : [sys] DirectX version : 4.09.00.0904
15:35:59 : [cpu] GenuineIntel [Intel(R) Core(TM) i3 CPU 540 @ 3.07GHz] at ~3059MHz.
15:35:59 : [cpu] Features utilized: fpu cmov mmx sse sse2.
15:35:59 : [sys] using QPC / unknown timer (thread affinity: 0), frequency 2987666Hz
15:35:59 : [mem] physical memory detected (1048575K/1048575K)
15:35:59 : [mem] virtual memory detected (2097024K/2027108K)
15:35:59 : [mem] Trying to allocate memory pool (524287K)
15:35:59 : [zipfs] base.scs: mounted ok, 13054 entries [0x9c92883f]
15:35:59 : [ufs] registered symlink from /custom_build/de_de to /
15:35:59 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
15:35:59 : [ufs] Home directory: 'C:/Users/Johannes/Documents/German Truck Simulator'.
15:35:59 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/000mats.scs
15:35:59 : [zipfs] 000mats.scs: mounted ok, 13665 entries [0x983dd1e5]
15:35:59 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00main.scs
15:35:59 : [zipfs] 00main.scs: mounted ok, 5911 entries [0xf4d59b58]
15:35:59 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00map.scs
15:35:59 : [zipfs] 00map.scs: mounted ok, 2 entries [0xff871078]
15:35:59 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00model1.scs
15:35:59 : [zipfs] 00model1.scs: mounted ok, 7887 entries [0xb4e91777]
15:35:59 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00model2.scs
15:35:59 : [zipfs] 00model2.scs: mounted ok, 5946 entries [0x1f76bbae]
15:35:59 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00model3.scs
15:36:00 : [zipfs] 00model3.scs: mounted ok, 9931 entries [0x39dd87e1]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00model4.scs
15:36:00 : [zipfs] 00model4.scs: mounted ok, 2753 entries [0xcc3f85c6]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00naxor.scs
15:36:00 : [zipfs] 00naxor.scs: mounted ok, 64 entries [0x3f050211]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00nKenworth_wheels.scs
15:36:00 : [zipfs] 00nKenworth_wheels.scs: mounted ok, 20 entries [0xbf1f8ca6]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00np379rs_ti.scs
15:36:00 : [zipfs] 00np379rs_ti.scs: mounted ok, 241 entries [0x4c1543aa]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00npetruha379_v1.scs
15:36:00 : [zipfs] 00npetruha379_v1.scs: mounted ok, 106 entries [0x3487efcf]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00nzil131.scs
15:36:00 : [zipfs] 00nzil131.scs: mounted ok, 83 entries [0xe61d282b]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Reale Firmen.scs
15:36:00 : [zipfs] 00Reale Firmen.scs: mounted ok, 104 entries [0x342842bf]
15:36:00 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Truckextras.scs
15:36:02 : [zipfs] 00Truckextras.scs: mounted ok, 4290 entries [0x17af9d04]
15:36:02 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Trucks1.scs
15:36:03 : [zipfs] 00Trucks1.scs: mounted ok, 1953 entries [0x58394183]
15:36:03 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Trucks2.scs
15:36:05 : [zipfs] 00Trucks2.scs: mounted ok, 3271 entries [0x3307c59f]
15:36:05 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Trucks3.scs
15:36:06 : [zipfs] 00Trucks3.scs: mounted ok, 2540 entries [0x30caf4c7]
15:36:06 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Trucks4.scs
15:36:07 : [zipfs] 00Trucks4.scs: mounted ok, 1972 entries [0x419910f1]
15:36:07 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Trucks5.scs
15:36:08 : [zipfs] 00Trucks5.scs: mounted ok, 1464 entries [0x73ddff85]
15:36:08 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00tt BDF Trucks.scs
15:36:09 : [zipfs] Failed to process incompatible zip entry: vehicle/truck/kww/bodybasic11.dds
15:36:09 : [zipfs] 00tt BDF Trucks.scs: mounted ok, 1066 entries [0x12e1fdb5]
15:36:09 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ttBDFTrucks2.scs
15:36:09 : [zipfs] 00ttBDFTrucks2.scs: mounted ok, 1327 entries [0x7c35c710]
15:36:09 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ttschwerlastentrailer.scs
15:36:10 : [zipfs] 00ttschwerlastentrailer.scs: mounted ok, 619 entries [0x1088aee2]
15:36:10 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00tttBDF Trailer1.scs
15:36:10 : [zipfs] 00tttBDF Trailer1.scs: mounted ok, 892 entries [0xb0feb262]
15:36:10 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00tttBDF Trailer2.scs
15:36:10 : [zipfs] 00tttBDF Trailer2.scs: mounted ok, 283 entries [0xcc134864]
15:36:10 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00Wheels.scs
15:36:12 : [zipfs] 00Wheels.scs: mounted ok, 3582 entries [0x6ee53b04]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ydef.scs
15:36:12 : [zipfs] 00ydef.scs: mounted ok, 486 entries [0x28330aa9]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00yflarepack.scs
15:36:12 : [zipfs] 00yflarepack.scs: mounted ok, 609 entries [0xee97fea3]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_2container.scs
15:36:12 : [zipfs] 00ytrailer_2container.scs: mounted ok, 678 entries [0xd5ea0872]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_3dryliner.scs
15:36:12 : [zipfs] 00ytrailer_3dryliner.scs: mounted ok, 257 entries [0x60787468]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_4reefer.scs
15:36:12 : [zipfs] 00ytrailer_4reefer.scs: mounted ok, 507 entries [0x5860f42f]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_5sidevan.scs
15:36:12 : [zipfs] 00ytrailer_5sidevan.scs: mounted ok, 586 entries [0x12618fbe]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_6Silos_Cistern.scs
15:36:12 : [zipfs] 00ytrailer_6Silos_Cistern.scs: mounted ok, 310 entries [0x4f7cdc4d]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_7tilt.scs
15:36:12 : [zipfs] 00ytrailer_7tilt.scs: mounted ok, 254 entries [0x20392a7c]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_8tipper.scs
15:36:12 : [zipfs] 00ytrailer_8tipper.scs: mounted ok, 66 entries [0x5a6bae8]
15:36:12 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00ytrailer_9D-TEC.scs
15:36:13 : [zipfs] 00ytrailer_9D-TEC.scs: mounted ok, 324 entries [0xd2e77fc0]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00yyzzBDF_SW_M6_hardeco.scs
15:36:13 : [zipfs] 00yyzzBDF_SW_M6_hardeco.scs: mounted ok, 473 entries [0x3cdeedd7]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/00zydefinitions.scs
15:36:13 : [zipfs] 00zydefinitions.scs: mounted ok, 497 entries [0xa677075e]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/disabled-left-mirror.scs
15:36:13 : [zipfs] disabled-left-mirror.scs: mounted ok, 2 entries [0x4a29a394]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/truckpack4_all246.scs
15:36:13 : [zipfs] truckpack4_all246.scs: mounted ok, 24 entries [0x4fc7a568]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/zzzhardecosim7.scs
15:36:13 : [zipfs] zzzhardecosim7.scs: mounted ok, 128 entries [0x395ee832]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/zzzocm7.scs
15:36:13 : [zipfs] zzzocm7.scs: mounted ok, 7 entries [0x184b75ab]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/zzzzzzz326driver.zip
15:36:13 : [zipfs] zzzzzzz326driver.zip: mounted ok, 2 entries [0x84d43887]
15:36:13 : Mounting extra package: C:/Users/Johannes/Documents/German Truck Simulator/mod/zzzZzzzScania Custom_Sound.scs
15:36:13 : [zipfs] zzzZzzzScania Custom_Sound.scs: mounted ok, 79 entries [0x1cc89499]
15:36:13 : exec /home/config.cfg
15:36:13 : [sys] Executing /home/config.cfg ...
15:36:13 : uset g_minicon "0"
15:36:13 : uset g_console "0"
15:36:13 : uset g_trackir "1"
15:36:13 : uset g_developer "1"
15:36:13 : uset g_cargo_sort "4"
15:36:13 : uset g_save_idx "20"
15:36:13 : uset g_mouse_control "0"
15:36:13 : uset g_steering_func_param "1"
15:36:13 : uset g_joy_axis_brake_dz "0"
15:36:13 : uset g_joy_axis_brake "5"
15:36:13 : uset g_joy_ff_gain "0"
15:36:13 : uset g_joy_axis_throttle_dz "0"
15:36:13 : uset g_joy_axis_throttle "5"
15:36:13 : uset g_joy_axis_ff "0"
15:36:13 : uset g_joy_axis_combine "1"
15:36:13 : uset g_joy_axis_steer_sens "1"
15:36:13 : uset g_joy_axis_steer_dz "0"
15:36:13 : uset g_joy_axis_steer "0"
15:36:13 : uset g_tutorial "0"
15:36:13 : uset g_mirrors "1"
15:36:13 : uset g_fatigue "1"
15:36:13 : uset g_police "1"
15:36:13 : uset g_subtitles "0"
15:36:13 : uset g_clock_24 "1"
15:36:13 : uset g_quality "-1"
15:36:13 : uset g_reflection "0"
15:36:13 : uset g_mph "0"
15:36:13 : uset g_atrans "0"
15:36:13 : uset g_flyspeed "2.0"
15:36:13 : uset g_lang "de_de"
15:36:13 : uset g_colbox "0"
15:36:13 : uset r_gamma "0.96"
15:36:13 : uset r_path "5"
15:36:13 : uset r_msaa "0"
15:36:13 : uset r_fullscreen "1"
15:36:13 : uset r_mode "1920x1080x16x0"
15:36:13 : uset r_device "gl"
15:36:13 : uset r_driver "gl"
15:36:13 : uset g_detail_veg "0"
15:36:13 : uset g_texture_usage_stats "0"
15:36:13 : uset g_fps "25"
15:36:13 : uset g_stream_exts ".ogg;.mp3"
15:36:13 : uset ds8_mix_channels "2"
15:36:13 : uset ds8_mix_depth "16"
15:36:13 : uset ds8_mix_rate "22050"
15:36:13 : uset ds8_reverse_stereo "0"
15:36:13 : uset s_acceleration "0"
15:36:13 : uset s_mix_channels "2"
15:36:13 : uset s_mix_depth "16"
15:36:13 : uset s_mix_rate "22050"
15:36:13 : uset s_sfx_enabled "0"
15:36:13 : uset s_music_enabled "0"
15:36:13 : uset s_sfx_volume "1"
15:36:13 : uset s_music_volume "1"
15:36:13 : uset s_reverse_stereo "0"
15:36:13 : uset s_device "ds8"
15:36:13 : uset r_vsync "0"
15:36:13 : uset r_quirks "0"
15:36:13 : uset r_anisotropy_factor "0"
15:36:13 : uset r_texture_detail "2"
15:36:13 : uset i_force_gain "1.0"
15:36:13 : uset i_feedback "0"
15:36:13 : uset i_joystick2 "-1"
15:36:13 : uset i_joystick1 "0"
15:36:13 : uset i_deadzone "0.0"
15:36:13 : uset i_device "di8"
15:36:13 : uset m_invert "0"
15:36:13 : uset m_sensitivity "0.33"
15:36:13 : uset m_filter "1"
15:36:13 : German Truck Simulator init ver.1.32 (rev. 27280)
15:36:13 : [gl] ICD OpenGL driver detected.
15:36:13 : [gl] driver: ATI Radeon HD 5450
15:36:13 : [gl] vendor: ATI Technologies Inc.
15:36:13 : [gl] version: 4.2.12002 Compatibility Profile Context 9.12.0.0
15:36:13
: [gl] GL extensions: GL_AMDX_debug_output
GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth
GL_AMD_debug_output GL_AMD_depth_clamp_separate
GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect
GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory
GL_AMD_query_buffer_object GL_AMD_sample_positions
GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export
GL_AMD_shader_trace GL_AMD_texture_cube_map_array
GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles
GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator
GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility
GL_ARB_base_instance GL_ARB_blend_func_extended
GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect GL_ARB_draw_instanced
GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_program GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample
GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects
GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding
GL_ARB_shader_image_load_store GL_ARB_shader_objects
GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_subroutine GL_ARB_shader_texture_lod
GL_ARB_shading_language_100 GL_ARB_shading_language_420pack
GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient
GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range GL_ARB_texture_compression
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage
GL_ARB_texture_storage_multisample GL_ARB_timer_query
GL_ARB_transform_feedback2 GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3
GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra
GL_EXT_bindable_uniform GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access
GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4
GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object
GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap
GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D
GL_EXT_texture_array GL_EXT_texture_buffer_object
GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp
GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent
GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle
GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array
GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit
GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square
GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image
GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float
GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
15:36:13 : [gl] GL_max_texture_size: 16384
15:36:13 : [gl] taking advantage of 'GL_multitexture'
15:36:13 : [gl] Sampler count: 8
15:36:13 : [gl] taking advantage of 'GL_ARB_fragment_program'
15:36:13 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
15:36:13 : [gl] taking advantage of 'GL_texture_border_clamp'
15:36:13 : [gl] taking advantage of 'GL_texture_compression'
15:36:13 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
15:36:13 : [gl] taking advantage of 'GL_texture_cube_map'
15:36:13 : [gl] taking advantage of 'GL_texture_env_crossbar'
15:36:13 : [gl] taking advantage of 'GL_texture_env_combine'
15:36:13 : [gl] taking advantage of 'GL_texture_rectangle'
15:36:13 : [gl] taking advantage of 'GL_transpose_matrix'
15:36:13 : [gl] taking advantage of 'GL_vertex_buffer_object'
15:36:13 : [gl] taking advantage of 'GL_ARB_vertex_program'
15:36:13 : [gl] Vertex attribute count: 29
15:36:13 : [gl] The attribute count limit clamped down to 16 from 29.
15:36:13 : [gl] taking advantage of 'GL_shader_objects'
15:36:13 : [gl] taking advantage of 'GL_vertex_shader'
15:36:13 : [gl] taking advantage of 'GL_fragment_shader'
15:36:13 : [gl] taking advantage of 'GL_ATI_fragment_shader'
15:36:13 : [gl] taking advantage of 'GL_draw_buffers'
15:36:13 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
15:36:13 : [gl] taking advantage of 'GL_blend_color'
15:36:13 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
15:36:13 : [gl] taking advantage of 'GL_draw_range_elements'
15:36:13 : [gl] taking advantage of 'GL_rescale_normal'
15:36:13 : [gl] taking advantage of 'GL_secondary_color'
15:36:13 : [gl] taking advantage of 'GL_separate_spcular_color'
15:36:13 : [gl] taking advantage of 'GL_texture3D'
15:36:13 : [gl] taking advantage of 'GL_texture_edge_clamp'
15:36:13 : [gl] taking advantage of 'GL_texture_env_add'
15:36:13 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
15:36:13 : [gl] Max anisotropy factor: 16
15:36:13 : [gl] taking advantage of 'GL_generate_mipmap'
15:36:13 : [gl] taking advantage of 'GL_framebuffer_object'
15:36:13 : [gl] taking advantage of 'WGL_ARB_extensions_string'
15:36:13
: [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format
WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float
WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear
WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read
WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB
WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float
WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context
WGL_AMD_gpu_association WGL_AMDX_gpu_association
WGL_ARB_create_context_profile WGL_NV_DX_interop WGL_NV_DX_interop2
WGL_NV_float_buffer
15:36:13 : [gl] taking advantage of 'WGL_EXT_swap_control'
15:36:13 : [gl] taking advantage of 'WGL_ARB_pixel_format'
15:36:13 : [gl] taking advantage of 'GL_ARB_multisample'
15:36:13 : [gl] Detected support for 4x anti-aliasing.
15:36:13 : [gl] Detected support for 2x anti-aliasing.
15:36:13 : [gl] Detected support for 1x anti-aliasing.
15:36:13 : Rendering path available: GL1X
15:36:13 : Rendering path available: ARB1
15:36:13 : Rendering path available: R2XX
15:36:13 : Rendering path available: ARB2
15:36:13 : Rendering path available: GL2X
15:36:13 : [dx9] Direct3D9Ex detected.
15:36:13 : [dx9] Number of adapters found: 1
15:36:13 : [dx9] Adapter #0: ATI Radeon HD 5450 (aticfx32.dll) [driver version: 8.17.10.1172]
15:36:13 : Rendering path available: SM2X
15:36:13 : Rendering path available: SM3X
15:36:13 : [gl] CDS init: OK
15:36:13 : [gl] SetPixelFormat: OK (2, color 32 bits, depth 24 bits).
15:36:13 : [gl] wglCreateContext: OK
15:36:13 : [gl] OpenGL framebuffer context init OK
15:36:13 : [gfx] Created drawable (/procedural/truck0.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck1.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck2.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck3.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck4.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck5.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck6.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck7.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck8.tobj)
15:36:13 : [gfx] Created drawable (/procedural/truck9.tobj)
15:36:13 : [gfx] Created drawable (/procedural/dashboard.tobj)
15:36:13 : [gfx] Created drawable (/procedural/close_mirror.tobj)
15:36:13 : [gfx] Created drawable (/procedural/far_mirror.tobj)
15:36:13 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
15:36:13 : [gfx] Created drawable (/procedural/generic_env.tobj)
15:36:13 : [gfx] Created drawable (/procedural/water_env.tobj)
15:36:13 : [gfx] Created drawable (/procedural/ocean_env.tobj)
15:36:13 : Setting UI reference mode to: 1152x864...
15:36:13 : [snd] select device (ds8)
15:36:13 : [ds8] Available device : Primärer Soundtreiber ().
15:36:13
: [ds8] Available device : Lautsprecher (Realtek High Definition Audio)
({0.0.0.00000000}.{65a7a518-4767-4946-bac6-a89a5e52107d}).
15:36:13 : [ds8] Initialization OK.
15:36:13 : [di8] Joystick/GamePad/Wheel device: \bGeneric USB Joystick
15:36:13 : [di8] Error disabling joystick autocenter (error code: 0x80004001).
15:36:14 : g_ui_recache
15:36:14 : exit
15:36:14 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
15:36:14 : Loading city data ....
15:36:14 : Loading cargo descriptions ....
15:36:20 : game
15:36:20 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
15:37:13 : Loading resource server data ....
15:37:13 : Loading road data ....
15:37:13 : Loading terrain data ....
15:37:13 : Loading railing data ....
15:37:13 : Loading building data ....
15:37:13 : Loading model data ....
15:37:20 : Loading prefab data ....
15:37:21 : Loading sign data ....
15:37:24 : Loading traffic lights data ....
15:37:24 : Loading vegetation data ....
15:37:24 : Loading hinges data ....
15:37:24 : Loading stamp data ....
15:37:24 : Loading movers data ....
15:37:25 : Loading animated models ....
15:37:25 : Loading sound item data ....
15:37:25 : Loading live stream data ....
15:37:25 : Loading cargo data ....
15:37:25 : Loading company data ....
15:37:25 : Loading city data ....
15:37:25 : Loading cargo descriptions ....
15:37:25 : Map '/map/germany.mbd' loading started ....
15:37:26 : Map successfully loaded ....
15:37:28 : Starting the saved game (/home/save/5) ...


Die
Trucks, die ich von Trucker 2012 habe, hab ich rausgenommen; es sind KEINE fremden Mods drin außer meinem Scania-Soundmod und disabled-left-mirror.scs. Und die sind, wie man in Holland sagt, waterdicht.

Ich habe die Qualität überall auf niedrig gesetzt und den Sound komplett abgestellt... keine Wirkung.
Ich habe den Mainmod 7.4 noch einmal installiert, um ganz sicher zu gehen... nada
Ich habe das Internet abgesucht nach ähnlichen Problemen oder weiteren Updates... niente.

Anders als bei einem meiner Vorredner hier im Thread soll die BDF-Fracht NICHT nach London, sondern nach Cairo. London wollte ich bloß zum Übernachten anfahren.

Weder mit dem derzeitigen LKW- ein BDF (ein echter BDF, nicht bloß ein Gliederzug) Actros, noch mit irgend einem anderen Simulationselement gab es bislang Probleme. Ich bin noch nicht in London gewesen und habe dort auch nichts manipuliert. Das Verhalten der Sim ist dasjeneige, daß normalerweile auftritt, wenn in der Log als letztes steht "Unable to find an empty Memoryblock", aber dergleichen STEHT NICHT in der Log.

Weder an der Sim an sich noch an der Karte sind irgendwelche Veränderungen vorgenommen worden, die nicht schon seit der Installation vorhanden wären (Modifizierte economy_data und feats_data, an denen ich aber schon mehrere Tage nichts mehr verändert habe).

Hat irgendjemand irgendeine Idee, was ich noch tun könnte - außer London zu meiden?

Johannes

Möglich, daß ich eben einen Teil des Problems gefunden habe: Im Aktivierungsmod für alle Trucks ist zumindest das UI-Icon falsch positioniert, es kommt in Frankreich zu liegen, weil die y_Koordinate falsch ist. Wenn der Fehler sich auch in die Cargo eingeschlichen hat...
ich arbeite dran.
(Hier waren mal 3 Bilder, die den Fehler und dessen Behebung zeigten). Ihr findet sie anderswo.

Edit by scheffi + Bitte keine Doppelpost , du kannst deine Beiträge innerhalb von 24h selbst bearbeiten, desweiteren sid keine skalierten Bilder erlaubt Forenregeln lesen und beachten !

Ich bitte um Entschuldigung; diese Definition von Doppelpost ist mir neu. Ich kannte das nur als ein Thema mehrfach posten. Was die skalierten Bilder angeht, entschuldigung, ich habe einfach den Link eingefügt wie in anderen Foren auch; von einer Skalierung weiß ich nichts, Wird nicht wieder vorkommen. Ich habe sie gerade wegskaliert.

Update:

Ich bin ein Riesensstück weitergekommen. Kurz vor Cairo nahe Tanta passierte das gleiche noch einmal. Nun hat Tanta zu dem Zeitpunkt nur 4 Frachten im Angebot, 3 BDF und einen Tank. Nachdem ich die Tankfracht deaktiviert hatte, voila...
Mit meinem Spielstand vor London mußte ich dann aber leider feststellen, der eine Tank ist es nicht allein, sondern es sind mehrere, die offenbar Probleme bereiten. Letztendlich konnte ich problemlos reinfahren.

Da ich mich mit Frachten in dem Zusammenhang noch nie beschäftigt habe, muß ich mir alles erst mühsam erarbeiten. Mir ist noch nicht ganz klar, wie Frachten und Trailer zusammenkommen. In der game.sii, soviel hab ich jetzt raus, stehen nicht die Trailer, sondern die Frachten, und im Script sehe ich, was dafür im UI angezeigt wird. Zu den Problembären gehört demnach der Biodiesel, der im Save fuelcis_e heißt. Die Koordinaten, wo ein angebotener Trailer steht, werden offenbar erst endgültig festgelegt, wenn man in die Nähe kommt, erst dann stehen die Koordinaten in Hex im Save zusammen mit einem Validierungsparameter, also kann der Fehler auch dann erst auftreten.

Dann ist die Frage: Ist's wieder ein Tippfehler in einer Zusatzdef? Ist's ein Downloadfehler? Wenn es ein Graphikproblem ist, bin ich richtig aufgeschmissen, denn davon hab ich Null Ahnung...

Dieser Beitrag wurde bereits 8 mal editiert, zuletzt von »the_Rhythmosaur« (1. Juni 2013, 14:48) aus folgendem Grund: Reformating


the_Rhythmosaur

unregistriert

19

Mittwoch, 5. Juni 2013, 17:16

Teil eins des Problems IST GELÖST:

Betrifft
Fracht "20ftcistern" - hat nur eine Variante
zugeordneter Trailer: dtec_cistern

Der Trailer ist auf der Modellebene fehlerhaft und bringt die Sim zum Absturz. Wo der Fehler genau liegt, wird derzeit noch getestet; durch Austausch des Trailers in der dtec_cistern.sii konnten allerdings alle hängenden Spielstände, die von fuelcis_e nicht betroffen waren, zum Laufen gebracht werden.
Wenn ich den Originaltrailer in der Game.sii an meine SZM gekoppelt habe, stürzte die Sim in beschriebener Weise - Log schweigt - ab, aber nach Veränderung der Definitionsdatei läuft der Spielstand. Damit dürfte das Problem eingekreist sein.

Anders bei Teil zwei des Problems:
die fuelcis _e - betroffenen Trailer lassen sich in allen 12 (nicht 13, kleiner Irrtum) Varianten in der eben beschriebenen Weise darstellen.
In den Company defs ist der Trailer zwar eingetragen. aber bei 11 Firmen (Quarry als 1 gezählt) auf der out- und nur bei 2 Firmen auf der In-Seite. Bei Absturzspielständen fiel auf, daß die Sim das Dilemma Überangebot bzw Unternachfrage offenbar derart selbst zu lösen versuchte, daß es die Fracht zu einer Company schickte, wo die Fracht auf der Out-Seite stand. Ob das allein die Abstürze verursachen kann, ist zum jetzigen Zeitpunkt noch unklar.
Ich habe Angebot und Nachfrage nivelliert, muß aber etliche Kilometer fahren, um einigermaßen sicher zu sein, daß das Problem tatsächlich hier liegt. Deshalb möchte ich hier vorerst noch keine Entwarnung geben.

Fest steht, das früher oder später JEDER, der auf dieser Karte fährt, diese Probleme bekommt. Zahlreiche Threads in diesem Forum - siehe unten: Verwandte Themen - belegen das.

Ich darf mich herzlich für Eure tatkräftige Unterstützung bedanken. Das ist wirklich beachtlich, wieviel Hilfe ich von Euch erfahren habe, gemessen an Eurem täglichen Publikumsverkehr. Papa Google wird Euch darüber unterrichten, auf welchen Seiten ich das Fix posten werde, hier sicher nicht. Immerhin habt ihr jetzt trotzdem meine Ergebnisse.

Johannes

the_Rhythmosaur

unregistriert

20

Freitag, 14. Juni 2013, 08:56

Update:

Gute und schlechte Nachricht:

Die gute ist, meine Arbeit löst tatsächlich das Trailerproblem.
Die schlechte: Abstürze bei Kursk sind davon nicht betroffen, hier liegt ein anderes Problem vor. Ich bekomme die gleiche Fehlermeldung, abgesehen von dem Truckproblem in diesem Thread. Hier habe ich noch keine Lösungsansatz; fest steht, daß diesmal kein Trailermodell verantwortlich ist.

Diese Karte ist ein Feuchtbiotop für Bugs!

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