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Aktuelle News zu dem neuen ETS2

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ETS2-fan

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671

Friday, August 10th 2012, 10:21am

Quoted


Playing with Depth of Field

First of all, big thanks for everybody who tried to help and sent us
information about license plates looks, logic and rules in the various
European countries. The amount of feedback was overwhelming, a real
avalanche of information.

The realization that so many people are eager to help and devote so much
of their time to write detailed explanations is humbling. It gives us
great inspiration to build our games, it's such a great feeling to know
that we have such a devoted fan community!

For today we are going to show you two images from the world of Euro
Truck Simulator 2, showing one of our artists playing with "DOF" feature
in the game's 3D engine. In these two shots the effect is a bit too
artistic (though it may come handy in creating fancy screenshots
perhaps), but we are using this graphics engine feature in a more subtle
way usually, for example in worsened daylight conditions it makes a
good combination with hazy atmosphere, or when there is rain out there. A
bit of work is still needed to make the pedestrians look better, good
enough to show them in focus :-).



Quelle: http://blog.scssoft.com/


zeppelin3

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672

Saturday, August 11th 2012, 8:45pm

Trucksimulationen bei spieletipps.de

Bei spieletipps.de wurden 10 Trucksimulationen vorgestellt, ETS2 war auch dabei.
SCS oft vertreten.

http://www.spieletipps.de/artikel/4065/2/

Quoted

Platz 9: Euro Truck Simulator 2

Im Euro Truck Simulator 2 fahrt ihr auch bei Nacht und Nebel.
Worum geht's? Euro Truck Simulator 2 wird von SCS Software entwickelt und ist inzwischen (unter Vorbehalt) auf September 2012 verschoben worden. Beim Internationalen Truck-Grand-Prix am Nürburgring präsentierten rondomedia und SCS eine fortgeschrittene Version.
Die gute Nachricht: Euro Truck Simulator 2 bekommt eine neue sogenannte Engine spendiert und basiert nicht mehr auf dem technischen Grundgerüst des ersten Teils. Das Streckennetz wurde erweitert und so fahrt ihr u.a. auch in England, Frankreich oder Polen eure Waren aus.
Die Fahrzeuge selbst besitzen leider kein Schadensmodell, sind aber dennoch hübsch gezeichnet und ihr könnt sie nun mit Hilfe von Ersatzteilen modifizieren. Den Management-Teil der eigenen Spedition erweitern die Entwickler um ein Charaktersystem für die Fahrer mit künstlicher Intelligenz.
Fazit: Euro Truck Simulator 2 sollte die Gratwanderung zwischen stumpfem Zeitvertreib, Komplexität und Realismus schaffen. Zumindest sofern SCS Software die bislang noch offensichtlichen Mängel bis zum Erscheinen beseitigt.



Die Mannschaften von SCS Software und rondomedia präsentieren Euro Truck Simulator 2 (Bild 1) im Fahrerlager des Nürburgrings zum Internationalen Trick-Grand-Prix (Bild 3). In der heilen LKW-Welt vertragen sich sogar der FC Bayern und Borussia Dortmund (Bild 2).


Mit freundlichen Grüßen,

zeppelin3
"Die Einsamkeit ist eine Gefängniszelle, die sich nur von innen öffnen lässt."
-Alfredo La Mont
Mit freundlichen Grüßen,

zeppelin3

Mercedes Fahrer

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673

Monday, August 13th 2012, 3:09pm




ETS2 Management screens


Euro Truck Simulator 2 is primarily a game about driving trucks - about the time spent behind the wheel, trying hard to deliver your load safely and on time. That's why we are building so detailed virtual world to drive in. We tried to calculate how much real time you'd have to spend driving in the game, at maximum speed allowed, to visit every place in the world just once. The theoretical minimum is over 40 hours of time! In practice, it will easily take double the time.

However, we are aware that for many players the second gameplay pillar of our big truck simulation games is very important as well - the ability to build a company and progress though a "from rags to riches" kind of career. We are not attempting to go overly deep with this aspect of the game, to compete with "tycoon" genre games when it comes to company management, but we still hope that you will have an interesting time with this part of the game...


Sorry ich weiß nich wie ich hier videos poste aber es wäre noch ein video dabei.


zeppelin3

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674

Monday, August 13th 2012, 3:12pm

Hier dann noch das Video dazu :thumbup:
"Die Einsamkeit ist eine Gefängniszelle, die sich nur von innen öffnen lässt."
-Alfredo La Mont
Mit freundlichen Grüßen,

zeppelin3

ETS2-fan

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675

Saturday, August 18th 2012, 3:06pm

Quoted


Back from Gamescom 2012

A small team from SCS Software made a quick two-day trip to Cologne, Germany, to "talk business" at Gamescom,
the biggest European game show. We have spent most of the time in a
section not accessible to general public - two of the huge halls at Koelnmesse
are dedicated just for trade visitors to give them room for networking
and business development talks. In fact we were so busy with the
business aspect of the trip that we did not venture much into the public
halls, staying away from the deafening sounds and big crowds. We
haven't even managed to take any cool photos worthy of showing you on
the blog. But the trip was very important for us and the future success
of our games.



We try to keep an open dialogue not just with our fan community, but
also with our publishing partners. They better have total confidence
into us and our projects, to be willing to spend money and effort on
massaging the retail as well as digital distribution channels to offer
and promote our games. Big games industry events are a good opportunity
for us to meet our
colleagues from publishing companies in person and discuss our plans.

Without good partners who are specialists in the field, a niche game
like Euro Truck Simulator 2 would hard time standing out among much
bigger mass-market titles on the shelves. Inn fact without a network of
reputable partners we'd have hard time even appearing on the shelves at
all in most countries

We were also excited to meet a representative from Valve's Steam
to discuss our chances to get our games on their service. We have tried
submitting our games to Steam before, but without success (truck
simulators really were considered too niche by their approval committee
it seems, especially after a competitor truck game was given a chance
but was not quite accepted so well by Steam players). In a few weeks,
Steam is going to come out with Greenlight,
a new system that will depend on fans of games to help them sort out
candidates for inclusion on Steam. We definitely plan to be on
Greenlight with ETS2 as soon as it launches; we have high hopes that we
can count on your help! With the number of fans of our games, we should
be able to get our voice heard. You are definitely going to hear from us
again on this topic soon, asking you to join us in the rally to put our
games to Steam!

To conclude this post, let us show you something that wasn't yet shown
extensively - the central "hub" screen of the user interface system of
Euro Truck Simulator 2. The game doesn't have a text-based main menu any
more as did our previous games, and another set of menus for other
in-game screens (the old "notebook" mental concept). With ETS2, we knew
that the system needed to be more flexible to accommodate a lot of
features, and yet we wanted to have a chance to make it understandable,
to be able to liken it to an existing paradigm of control of an
application or device. After some experiments, we settled on "desktop"
approach - there is a central screen which you can think of as a desktop
screen of the operating system on your computer, where we can add
"application icons" for various features in the game. Where appropriate,
related function icons are grouped into "widgets." We will make the
"applications" appear over time on the desktop; we don't want to
overload the player too soon with too much stuff. The learning curve is
not too steep initially, but we have lots of room to add game features,
which we plan to do even beyond the initial release of the game ;-).

Quelle: http://blog.scssoft.com/

This post has been edited 1 times, last edit by "ETS2-fan" (Aug 18th 2012, 9:43am)


GPunkt™

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676

Saturday, August 18th 2012, 3:08pm

Leute, bitte lasst doch den Bedankomaten bei einfach kopierten Texten vom SCS-Blog aus!

zeppelin3

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677

Tuesday, August 21st 2012, 5:37pm

Euro Truck Simulator 2 - Gameplay: Glasgow to Newcastle UND Gameplay: Praga to Poznań

Quoted


Dieses Video zeigt Impressionen von Glasgow nach Newcastle auf der Landstraße.

Was mir besonders gut gefällt ist, dass die Gebiete um die Straßen herum, nicht mehr so trichterförmig nach oben gehen wie in GTS, man kann jetzt weitläufige Gebiete sehen.
Was ich jetzt auch zum ersten mal sehe, ist dass die Trailer richtige und schön bemalte Logos haben, das gefällt mir sehr. SIEHE: 0:15 u.ff., und 2:48 für anderen Trailer (aus Gegenverkehr)

Ich weiß jetzt nicht ob ich das richtig sehe, aber es wird wohl so sein dass KI-Fahrzeuge einen auf der Landstraße überholen, SIEHE: 2:08
Das KI-Fahrzeug musste wohl abbremsen weil in der Gegenrichtung eins kam. (ohne Gewehr :!: )

MfG

zeppelin3

*EDIT - NEUES ETS2 VIDEO

Quoted

Eigenschaften wie oben:
Trailer,
weitläufige Gebiete,
KI überholt, (SIEHE 1:00)
Schranke, (SIEHE 1:40)
realistische Prefabs und Beschilderung


MfG

zeppelin3
"Die Einsamkeit ist eine Gefängniszelle, die sich nur von innen öffnen lässt."
-Alfredo La Mont
Mit freundlichen Grüßen,

zeppelin3

This post has been edited 3 times, last edit by "zeppelin3" (Aug 22nd 2012, 3:29pm)


16 registered users thanked already.

21Seconds

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678

Tuesday, August 28th 2012, 1:03am

Early Morning Job in ETS2

A little video dramatization of a truck driver's early morning assignment in Euro Truck Simulator 2...



Ich werde Keinen PN Support Geben, Geiz ist Geil "Zitat: Joggi"


zeppelin3

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679

Thursday, August 30th 2012, 1:47pm

Euro Truck Simulator 2 - UK to Italy

Quoted

Out in the fourth quarter of 2012, Euro Truck Simulator 2 offers a high quality and vast map across many European countries! This video was created from around two hours of real time game-play footage, but sped up to show off as much as possible! Watch in HD to get the best quality!

Quoted

Note: Any mention of truck manufacturers seen in these videos is subject to change. SCS Software are hard at work getting the best manufacturers on board so what may be seen in these early previews does not fully represent the content of the final game.
Edit: Man haette das Video lieber doppelt so lange machen sollen, damit man mehr erkennen kann...
"Die Einsamkeit ist eine Gefängniszelle, die sich nur von innen öffnen lässt."
-Alfredo La Mont
Mit freundlichen Grüßen,

zeppelin3

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680

Sunday, September 2nd 2012, 1:46pm

es gibt wieder ein neues Gamplay video von Mailand nach Stuttagrt


"So Others May Life"

mfg leander

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