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Aktuelle News zu dem neuen ETS2

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Montag, 7. Oktober 2013, 10:12

October is here!

We'd like to make our future Euro Truck Simulator 2 updates focused each
on one major new feature, while of course providing regular little
fixes. The highlights of the updates include launch of the World of
Trucks website, the new Volvo FH model, and a whole new traffic AI.
These are things we have previously revealed or at least hinted at, but
there are some more little surprises coming, too.

With the release of Going East! add-on, we have it confirmed that loyal
fans are also loyal customers, ready to support continuous development
of Euro Truck Simulator 2. We are committed to giving you regular free
updates of the game, but we will also try exploring new business
opportunities to help us further grow the company and to be able to
accelerate the development progress. We hope that many of you are ready
to come along for the ride!

And here is a glimpse of something that we think will be fun to drive, don't you agree?








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Montag, 14. Oktober 2013, 19:25

World of Trucks v0.01





World of Trucks start is almost here. After two re-starts, we have finally got the project to a state (alpha state!) that we are eager to show you and to test drive it with you.

To begin with - World of Trucks is not a whole new game. Well not now anyway. Think about it as an evolution of Euro Truck Simulator 2, an extra optional service complementing the game and building on top of the game.

Certain future DLCs and certain features in upcoming game updates will take advantage of the additional World of Trucks layer, in fact some goals we will be pursuing will be tightly connected with World of Trucks, as we expect it to be more and more strategic in the grand scheme of things.

With World of Trucks, we are taking a shortcut building it on and around an existing game. The route should allow us to iterate faster, to deliver features and content more often, at least compared to a building a game from scratch. You may remember that it took us almost three years in case of ETS2 after all! We sure don't want to let you wait so long for some of the cool stuff we are planning.

We will be continually plugging-in new features into the service as they get implemented, so you will be able to witness the progress and if you choose to, become an integral part of its development and evolution. Such approach requires an overhaul and adaptation of our own development processes, which is still an on-going effort (you have been the judges of that while waiting for such a long time for the mid-summer patch). We hope the further it goes into 2014, the better will be be at it.

So, finally, this week the www.worldoftrucks.com portal will start working. Using your ETS2 key (or via provided Steam link), you will be able to register at the website and begin using some new features of ETS2. Let's have a closer look at "v0.01 stage" features:

1. Custom license plates

Using a selection of templates from countries featured in ETS2, you would be able to design your own plate. This new plate, after setting in up on the website, will automagically appear on your truck in the game.

2. Game avatar

You will be able to upload custom image serving as your in-game avatar. This avatar image will also be your representative on the World of Trucks portal.

3. Photomode

We have a new more advanced tool available if you want to grab cool screenshots from the game. You can pan the camera freely in the vicinity of the truck, play with DOF and change FOV. There is a also a management screen to work with your screenshots collection.

4. Publish the best shots using Screenshot Manager on your WoTr profile

Would you like to share your truck design with others, or maybe you want to share a particularly interesting route? Now you will be able to publish up to six screenshots using the built-in Screenshot Manager and share them with the others through your Profile screen.

5. User gallery

The place where your shots are visible for everybody. The other drivers can rate or share the images. The gallery will be accessible for unregistered users as well.

You can see that with the initial set of features, we do not yet attempt to add any gameplay depth. The goal is to start carefully, getting the infrastructure up and running first.

We hope to see you soon in the World of Trucks! It will be a quite a journey, we will be taking it step by step. Stay tuned for more!

http://blog.scssoft.com/

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Mittwoch, 16. Oktober 2013, 18:03

Update Time: World of Trucks is launched!



We are happy to announce that World of Trucks web is available for public!

In order to activate the communication between Euro Truck Simulator 2 and World of Trucks your game must be updated to the latest version 1.6.

The most notable 1.6 game features and improvements are:

Photo Studio - includes Photo-mode and Screenshot Manager allowing upload of your best screenshots to World of Trucks
Online profiles - ability to connect your profile to your World of Trucks account
New Iveco Stralis Hi-Way sounds recorded from actual truck
Individual air-horn sounds
Realistic fuel consumption option
Adaptive automatic transmission option
Shorter jobs generation probability increased
License plate changes fixed

To make is easier on our download servers and your nerves, initially we will start by offering just the torrent links before we get download mirrors up and running.

If you are a Steam user, it is much simpler, the game in Windows as well as Linux incarnation will be updated automatically - the new version is immediately available in Steam library.

We hope that you enjoy this alpha and that it will whet your appetite for upcoming updates in the World of Trucks universe!

http://blog.scssoft.com/

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Freitag, 18. Oktober 2013, 20:18

Euro Truck Simulator 2 - Trucking Handbook
We are extremely happy that more and more people are registering on the World of Trucks website and exploring the features of the latest 1.6 Patch along with it!

Switching gears a little: We have come across such a wonderful creation - Trucking Handbook. The video covers many of Euro Truck Simulator 2 features in depth, we always wished we had something like this! Now this wish has come true, thanks to XboxAhoy.

It features so many topics, including: Trailer Handling, City Traffic Driving, Motorway and Local Roads Driving, Speed Limits, Mirror Usage, Rules of the Roads and difference of driving trucks between UK and Europe, Various road Hazards, After-crash Recovery, and much more.

In a word, its a perfect introduction video to the Euro Truck Simulator 2 universe. We are hoping you will enjoy watching it, just as we did!



http://blog.scssoft.com/

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Montag, 21. Oktober 2013, 18:02

Yes, it's coming your way very soon!

We are excited to see so high level of fan community anticipation for the upcoming new Volvo FH release.

Currently the new truck model is in final stages of tuning and testing. This also involves going through final approval step with the brand owner, so the exact release date is not fully in our hands now. We feel very confident though now that the release date of the 1.7 update is not very far away.

We are in the final stretch, and no doubt you may have noticed already that our community beta testers started to share their thrill from the new Volvo FH in screenshot form via World of Trucks website. The website has great momentum still as more and more fantastic images are getting uploaded and more and more accounts are being created. And we are just starting to scratch the surface of what kind of opportunities the service will bring.

To fuel your hunger a little more, let us show you some dev-made shots of the new truck. Stay tuned, and see you soon on the roads in the new Volvo FH. Enjoy!





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Mittwoch, 23. Oktober 2013, 23:24

Oculus Rift and Euro Truck Simulator 2
A few days ago we released a new testing build of ETS2 with tighter support for Oculus Rift virtual headset. If you happen to own one, feel free to download the beta on Steam. Download and configuration notes can be found on our forum.

If you don't have access to Oculus Rift, perhaps you can have a little fun watching Eric as he is playing Euro truck Simulator 2 in front of the camera:



http://blog.scssoft.com/

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Donnerstag, 24. Oktober 2013, 18:52

ETS2 Update 1.7.0 now ready for everybody
It has taken us a few hours of extra packing and testing but finally you can grab also the non-Steam update 1.7.0 of ETS2:

Preferably please use torrent protocol now if you are at least a bit technically inclined, as our servers will no doubt be immediately under heavy load. We hope that the update will soon appear on the mirror servers.


Meanwhile, a lot of great screenshots of the new Volvo FH is already appearing on World of Trucks, so we hope the update will be well accepted.

Now our focus will shifting to 1.8 update, with the plan to bring you all new traffic AI code.

Euro Truck Simulator 2 version 1.7 update
There are actually two pieces of news we'd like to share with you today here, and also in a more graphically richer way on World of Trucks.

NEWS #1

The 1.7 update is available! Yes, the big star of this update is the new Volvo FH and FH16. Freshly off closed beta, we are in such a hurry to give it to you that for now we just have the Steam-only update ready. But please have patience with us, non-Steam version of the update is coming soon. (Or of course you can take advantage of the fact that any genuine Product Key we have ever issued for the game will also activate the game on Steam. Once.) The logistics of the release is actually quite simpler for us when working with Steam.



NEWS #2

With Halloween coming, we have created a special Halloween Paint Job Pack DLC for the occasion. It features 6 exclusive dark and scary themes applicable to all trucks in the game.

http://2.bp.blogspot.com/-M_44k49_o28/Um…apsule_main.png

For veteran players of the game creating and using mods, we are aware that this is not major news for you - you can always satisfy your truck tuning appetite with a vast variety of custom mods or even your own creativity. But there are tens of thousands of players out there who never dare to apply any unofficial mods. We believe that if we take this road, we may be able give them something interesting and worthwhile. And of course completely optional.

After several months of work, we have just finished the new truck model, and we are giving it to our player base for free. We are committed to giving you more free trucks in the future, actually already two more are under development.

The idea with the paint job DLC is that such small paid-for "cosmetics" DLCs are our chance to accelerate development of the core game. Instead of begging for donations, we can offer something of value to help us fund further evolution of the game. And if this catches on, we'd like to consider more than just simple paints - there are definitely more cool opportunities, like offering support for decorating the inside of the cabin.

The Halloween Paint Jobs Pack DLC available now on Steam. This DLC is a Steam-only release. With our limited back-end infrastructure for monetizing and managing DLCs, we are not going to offer it from the official website.

We hope you'll enjoy driving the new Volvo FH and wear those beautiful Halloween paint jobs as much as we enjoyed creating them! Thank you!

http://blog.scssoft.com/

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Montag, 4. November 2013, 19:06

Status update

Zitat

A short update on what is happening now at SCS Software...

We are now hard at work merging in two important code changes - improvements in physics, especially in the area of suspension, and major traffic AI rewrite. Both are big functional changes that need to be integrated and tested extensively. Time needed for testing each such major feature change is always hard to estimate, but we hope that it is a matter of weeks rather than months before it's all ready for release in another ETS2 update.

Of course, in the meantime our other teams are pushing for progress in other areas, including American Truck Simulator, new territorial expansions for ETS2, on new trucks, new buses, we are adding new features to World of Trucks... a lot is going on! We are placing big bets on the future, so four new people are coming to SCS just this week to help us speed up our work.

And there is more, we'll have even more exciting news for you in near future about our push for adding yet more development talent and capacity.

Meanwhile, there are some other cool things happening out there...


There's massive discount available now for a huge bundle of simulators - The Superpower Sims Bundle. The bundle includes the original classic Euro Truck Simulator game and many other notable simulators for ridiculously low price. We hope that this can bring in fresh players to the truck sim family, and for some people, it may also be a cheap chance to finally own a legal copy of the game. In addition to getting a bunch of nice games on the cheap, Bundle Stars will contribute to SpecialEffect charity from each sale made.


We are also happy to announce that Scania Truck Driving Simulator has been Greenlit by Valve with the help of fan community! While it's not a new game for many of you, the additional exposure to the 65+ million-strong Steam player base is great news for us. This could mean yet more revenue and funding for investing into our current and future work. Thank you guys!

Posted by Viktor Avdejev


Kurzes Fazit:
Es wird bald wieder einige Neuerungen (Fahrphysik, Federung, Verkehr) in Form eines Patches geben.
SCS hat zwei neue Mitarbeiter ins Team geholt, die auf Hochturen an den Neuerungen mitarbeiten.
Das spotbillige The Superpower Sims Bundle enthält u.a. auch den ETS und soll helfen, neue User für die Community zu gewinnen.
Scania Truck Driving Simulator hat nun auch grünes Licht für Steam erhalten.

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Samstag, 9. November 2013, 16:41

Demolition Day... erm... Sound Recording Day

Zitat


There are so many elements and features in our game code and art assets that we know would deserve improvement. Sound effects are not an exception, sound is a very important part of the overall experience, in fact more important than what people think "at first sight."

We have taken the opportunity of earning a bit of extra revenue thanks to sales from Halloween Paint Job Pack on Steam, and today we wanted to show you how we invested the money! We organized a special event yesterday with the goal of making quality sound recordings of car crashes. We put special emphasis on having a safe event, we even had a fire brigade and an ambulance car at the ready should anything go not quite right. Behind the wheel, we had the honor of welcoming a star Czech stuntman Jarda Psenicka. His credits include stunts for many major movie productions, including Titanic, Doom, Hellboy, and many more.



http://blog.scssoft.com/

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Montag, 11. November 2013, 20:00

Photos, Betas

Zitat

We are still processing the photos and videos from our Car Crashing Day event - and of course the sfx themselves still need a lot of work to process, clean up, and implement. This is not something that can be plugged into the game immediately, please have patience with us. Anyway, today we have placed a bunch of photos from the day to our facebook page here.

Meanwhile, work on game update 1.8 is in full swing, with testing going on in closed betas.

However, there are reports of problems people are having with 1.7 version. These may not be game-breaking problems that trouble everybody, normally we'd wait to include them with another major update. But especially for people running larger map mods, there are stability issues reported, problems that if fixed would no longer require arcane workarounds for mod users. So we thought that doing a public testing beta release might be a good way to see if have managed to make the game more robust. If you have been affected by any of these issues, please let us know whether this update makes the game more stable without causing some undesired side-effects. We'll consider making this into a regular game patch.

Changelog beta build 1.7.1:

fixed crash on freight market when too many jobs were generated (mods only)
fixed rare crash that sometimes happened with air horn usage
fixed incorrect trailer placement when automatic parking was used in Trameri Warszaw
fixed engine displacement volumes for Volvo and Iveco

This beta update is currently only available through Steam; to access it, you need to opt in to access betas, and switch to "public_beta" branch. Thanks for your feedback!


http://blog.scssoft.com/

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